Shared neighborhood - ground rules

<< < (10/24) > >>

Sagana:
I've modded a couple of different ezboards and can help you with what I know. My understanding (and it's been awhile) is that a private board can have any rules they want. You'll need to password it, but you'd want to do that anyway. Personally, I rather like them for the free stuff, tho you'll have to put up with ads. If I was going to pay money though, I'd set up my own site - ez doesn't do anything you couldn't do yourself with server space.

On topic, I'm still concerned about the passing the neighborhoods back and forth thing... and I'm not quite sure what that entails (even tho I did finally read the original thread)  - a base neighborhood file I could handle, but something with a lot of houses and people and stuff in it, I'd just never get it downloaded and to need to upload at regular intervals would probably be too much for me. but I'd like to just hang out and read what's going on even if I don't play - is that ok?

Sandilou:
Ancient, I posted on Motoki's first thread then deleted it because I was on the phone and didn't look at any other threads.  After hanging up,  I realised that half the things I'd listed had already been said and done on other threads and that your idea had really taken off and had got quite complicated.  I'm a Londoner so I can't be asked to stick to rules or challenges when I'm not being paid to do so, especially after a long working day. Simming for me still needs to be fun when I play.  I thought that your original idea could prove hilarious.  I like to keep things simple too.  So how about...
1.  Use an empty neighbourhood.
2.  Create your sim based loosely on yourself.  You can make it look like yourself or your alter ego.
3.  Load your sim onto the smallest lot, ensuring that the sim does not interact with anyone before you...
4.  Load your sim onto MySimPage
5.  Provide just 3 points about your character to amuse us.  Put this in their Sim Bio and household blog, so that we don't forget.
6.  Set an ambition for the rest of us to fulfill, include it in the Sim Bio and blog;  For instance, the goal for my sim (Sandi) would be to be to live in luxury as a lady of leisure with no work commitments.  So part of the game's goal would be to make that happen.  
7.  Let the rest of us know that you're taking part in the MATY neighbourhood challenge by registering on a separate thread on this website.
8.  When you register, list your MySimPage name so that we can download your sim.
9.  Keep us updated on what's happening in your MATY neighbourhood by either posting on the yet to be named MATY neighbourhood thread on this website - possibly in the Peasantry section
10. And by uploading your MATY neighbourhood story on the BBS (optional of course).

Be flexible about hacks and what you can and cannot use; everyone plays their game differently.
People could pick and choose who they want to download and add to their MATY neighbourhood.  With Uni/Nightlife, you can move people in and out of any household without building relationships, so you could easily set up households with any mix of characters from this website.  The challenge (for those who need it) could rise from trying to fulfill all those different and possibly conflicting ambitions.

The fun for me would come from doing the unthinkable, like housing JM with Rentech... just to see....  What ambitions would they have?  How long could they last without arguing?  Could I get them to be friends...a couple...even married?  Of course, someone would have to upload Rentech with the appropriate personality.  Who knows, JM might even upload his own sim, stranger things have happened.... :o

BlueSoup:
Quote from: sandilou on 2005 November 11, 23:33:27

The fun for me would come from doing the unthinkable, like housing JM with Rentech... just to see....  What ambitions would they have?  How long could they last without arguing?  Could I get them to be friends...a couple...even married?  Of course, someone would have to upload Rentech with the appropriate personality.  Who knows, JM might even upload his own sim, stranger things have happened.... :o


Hehe, that sounds like a fiery ball of doom just waiting to happen.

KellyQ:
Quote from: Ancient Sim on 2005 November 11, 22:22:01

This seems to have moved on from my original idea somewhat!  In some ways, I'm not too keen on the way it's going in that I wasn't looking at a challenge situation, which is what it's sounding more like as it develops.  I had no intention of limiting mods & hacks (which I certainly have no intention of doing), but for all of us to play IN OUR NORMAL WAY, just using the same neighbourhood.  I didn't even envisage passing it around either, just all of us use the same neighbourhood and compare the different ways our families develop and the different events that happen to us.  In other words, rather than everyone's John Smith marrying everyone's Jane Brown, he will marry different people in different games and we can then say "Ooh, how come he married her, he HATES her in my game" - personally, I think that would be more interesting than repetition-repetition-repetition all along the line.

Somehow it seems to be being made more complicated than it needs to be, but I'm just a typical moaning old Brit, so you may prefer to ignore me totally. 



Yes, this is what I thought the original idea was too and was looking forward to it. I just want to play the way I normally play but with a situation/"soap opera" already set up and then the creator of that story to throw in some wild cards. I thought that sounded like loads of fun.

simmiecal:
Maybe it hasn't moved all that much from the original idea.  :-\

Here's kind of the direction I was going in. We've talked about many options, so depending on what thread you're reading, you might get different ideas. Let's see how much we agree or disagree.

1. We set-up a neighborhood. The idea is that everyone starts at the same point, just like the Maxis neighborhoods. I'm pretty certain the concept of passing around a game after play has started in the neighborhood has been abandoned.

2. I think most people like Jade Elliot's style and the way she set-up the neighborhood. She has offered to place the lots in the neighborhood and to do the neighborhood decorations. Mention was made in a couple of threads about having different "neighborhoods" in the neighborhood: a good part of town and a "bad" part of town.

3. I threw out some ideas about rules to move discussion along, but nothing is set in stone. I don't think we want just one or two people making everything up? It would be nice to have several different people contributing lots and sims, but maybe I've made things overly complicated by saying everyone has to contribute a lot and family. Maybe a couple of people that are good with lots can make some lots and some people that are good with genetics can make some sims, etc.

4. Custom content and hacks: I think this is where the "sticking" point seems to be - but not really. I think for some of us that want a little something in the way of a challenge, we've come up with some good ideas about limiting the use of reward objects. Some of these "challenge" ideas might be woven into the original story for the characters to make things more interesting for some of us. BUT - those that don't want to play by the "challenge" rules, it will still be very interesting to see what you have done with your characters and storylines. Just like we can all discuss what we've done with the Pleasant family even if we are playing a legacy challenge. I guess I'm seeing this as a two-tiered thing: 1. creation of a shared neighborhood that we all have in common 2. a challenge with certain rules to motivate some us that are a little bored with the way we normally play the sims. (Having someone else dictate rules to you probably incorporates rules you normally don't impose on yourself when playing, thus, the game is different than you usually play.) Participating in tier#1 does not mean you have to do tier#2.

So what does everyone think? I don't think we're really that far apart on this and some "rules" we make certainly don't have to be followed by everyone that doesn't want to do the "Challenge" aspect of it. I still think it would be "awesome" if we could collaborate and come up with a neighborhood that was designed by a group of us.

Navigation

[0] Message Index

[#] Next page

[*] Previous page