Neutral Witches Broken

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J. M. Pescado:
What's wrong with using the Ingelogical?

SaraMK:
Quote from: J. M. Pescado on 2008 December 31, 21:44:25

What's wrong with using the Ingelogical?


No purdy pictures.

Orikes:
Quote from: SaraMK on 2008 December 31, 21:58:29

Quote from: J. M. Pescado on 2008 December 31, 21:44:25

What's wrong with using the Ingelogical?


No purdy pictures.


Pretty much. It's amazingly useful trying to find a sim you don't know the name of. I've found it to be almost necessary rebuilding my hood. It lets me find dormies or downtownies with their new names. It also lets me find NPCs of a particular type without already knowing their name. I also like the way the menus are organized.

An update on the problem... I don't think it is the Visual Teleporter now. I wrote down the names of the affected witches and tried to summon them with both the InSim teleporter and the Inge teleporter (with the Visual Teleporter removed from my downloads) and the same thing is happening. There's something else going on there.

tunaisafish:
I don't think it's a bug in a hack either.

I just did an 'export sims' from the new QA on a fresh pleasantview.
Pleasantview is unplayed, and has been allowed to generate hack free.

I see three thumbnails of witches with no bodies as you describe.  They're all NPC type 71 (0x4B).
All have skills maxed on clean, mech and crea.  Zero skill in others.
Which sticks out as an unusual pattern among other npc's, where there is a sprinkling of randomness.

There are 6 other witches (NPC type 64), that have no thumbnails generated as yet,
and I'm guessing the 6 generated witches are 3 good and 3 evil. Can't see good/evil info in the output.

I've only seen the good/evil type on comm lots.
Where in the normal game do these "neutral witches" appear?
If the answer is never, then they're probably broken shit that EA left behind.

J. M. Pescado:
Bodiliess witches are not witches, they are the Summonable Servants. They are non-interactable NPCs and you should never touch them.

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