TS3 L&P

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Inge:
You'll probably find they borrowed bits from all sorts of their games as a shortcut.  Why reinvent the wheel?  I wish they borrowed the water from that sailing sim I had.

talysman:
Quote from: mitchellcjs on 2009 February 06, 06:54:46

I figured they were just finally putting out Simsville.

Same here. Although I notice they did away with the idea of *all* buildings being rabbit holes, including the homes. Also, I don't remember if sims in Simsville were supposed to leave their lots or not. I only remember that there was a dog roaming from lot to lot.

I had a lot of hopes for Simsville, but it certainly sounded boring the way they described it. Kind of like Sims 3.

Alex:
It did look interesting, but they said it seemed too boring. Maxis had the ingenuity to put it to rest before they made a mistake. EA only thinks "Oh unreleased game? We'll mix it with shit, slap The Sims label on it and sell it. Damn the consequences!"

I was pleased to hear of their $641m loss though. They had that one coming for a long time.

MrMugg:
Quote from: Alex on 2009 February 06, 08:37:41

It did look interesting, but they said it seemed too boring. Maxis had the ingenuity to put it to rest before they made a mistake.

Sounds like you are describing "Spore", except they really did release it.  Or perhaps EA did and said "Damn the consequences!"

FourCats:
I figured that EA games didn't think there would be consequences.

"Put a sims or simcity label on it and they will buy it.  It's not like we have thinking and discriminating customers or anything."

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