AL and M&G: What's the Wantspam?
Liz:
I'm finally juuuuuust about convinced to add AL and M&G to my game, but before I do, could any of you who has these let me know what sort of Wantspam I can expect? I know every new EP (and presumably the EP-like M&G) has had its own host of predominant Wants that move in and act like they own the place, crowding out those oldies-but-goodies like "Meet Aliens", and if they're to be the last batch of "crowders" I add, I'm hoping they're not particularly onerous ones.
Also, it annoys me that sims in FT have to do the Talk/Blog/Activity dance for their hobbies every day before their "real" Wants roll back up. Does this trend continue with AL/M&G?
J. M. Pescado:
AL doesn't add any particularly apparent wantspam as far a I know, unless you are involved in Apartments or Witchery, in which case there are wants pertaining to those, but not a lot. There are also the new-skill wants, but those are one-shots once satisfied.
FroggySim:
AL adds the "jump rope" want though, doesn't it? My kids now want to do that all the time.
IgnorantBliss:
I have a knowledge sim who keeps wanting to buy a "green energy source" (the solar panels or windmill from M&G), but so far it hasn't gotten too annoying. And most of my sims keep rolling up wants to learn Physiology, Fire Safety or Lifelong Happiness, which I think came with AL.
Tarlia:
Kids also seem to get the want to 'torment' someone quite a lot, even if they have a fair amount of nice points. Jump rope and 'learn useless oneshot skill x' are the worst offenders, though.
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