Autosocialize non-friends

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jrd:
A hack request:

Macro - Socialize friends is a good way to keep friendships up during parties or in large lots, however there is no way to autosocialize non-friends. (Unless I missed it).

A hack which does this would help a lot. What it should do is just run the autosocializer on a random non-enemy non-friend Sim in the area, and increase relationship until the two are friends, then target another Sim.

As the game works now I have to remember to autosoc a new Sim manually, or my Sims will start wasting time trying to get relationships up to 100.

J. M. Pescado:
Why would getting relations up to 100 be a waste of time? That's the objective, is it not? So you want an autosocializer mode that automatically selects a random partygoer for you and attacks until they max out? (This doesn't take very long, if your sim knows Bust-A-Move!) Or would you prefer a random "party cruiser" mode that simply attempts to "meet" everyone on the lot that they don't already know for future victimization?

cwieberdink:
Quote from: J. M. Pescado on 2005 July 26, 17:20:36

Why would getting relations up to 100 be a waste of time? That's the objective, is it not? So you want an autosocializer mode that automatically selects a random partygoer for you and attacks until they max out? (This doesn't take very long, if your sim knows Bust-A-Move!) Or would you prefer a random "party cruiser" mode that simply attempts to "meet" everyone on the lot that they don't already know for future victimization?


There could be a "meet & greet option" to get it up to, say 25 or so, or a "make all friends" that could start with the perfect stranger and move on to getting true friends up to 100.....  just a thought. 

edit:  you could even have a "party pooper" option to go around and make enemies of everyone there.  >:-)

Chris

jrd:
Both options would be great, and they would both have different uses. The party cruiser mode would be most helpful of the two, since I could use that at first, and later switch to socialize friends after some manual befriending.

I refer to upping a relationship to 100 as a waste since once they've hit 70 they're friends already, and the friendship will reinforce itself without much help after that with your mods installed. And I can always do a few days of 'call friends'.

J. M. Pescado:
Actually, once you hit the 30 mark, it takes less than an hour for the thing to max out. In fact, due to the differential gap, it'll probably max out before you even know it's happening, unless you're stuck in the slow, non-bust-a-move cycle. 100 isn't really a waste, since the power-cycle has no rejection and works much faster than the phone-chat does, which means the maintenance on the AutoYak is much lighter.

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