Make friends with 5 service NPCs. Which ones count?
professorbutters:
Quote from: IgnorantBliss on 2008 December 09, 06:25:30
Quote from: J. M. Pescado on 2008 December 09, 02:14:30
Any NPC in the "NPC" family counts. NPCs not in the NPC family do not. Moving in nameless NPCs will negatively affect your game. Moving in non-base game NPCs may have odd side effects.
So, what is included in the "NPC family"? And what are "nameless" NPCs?
I'm guessing that nameless NPCs are the ones who don't have a real name. When you have the Head For Numbers OFB perk, every sim in the game will pop up, including ones named Ninja, Repo Man, Driver, Unsavory Charlatan. . . I don't touch those. Professors, Mascots, etc., have randomly assigned names, like Allyn Gilscarbo.
Lord Darcy:
I edited various NPC and townie family names in SimPE for easier identification, like "EP5 Garden Club" or "EP6 Locals - Far East".
The real "NPC family" contains all base-game service NPCs, like maids or gardeners. All 24 Uni professors are included in this family.
Not all NPCs included in NPC family are interactable though, e.g. Local Chef or Food Judge.
Nameless NPCs, e.g. Pollination Technician or Witch Doctor, belong to "Default" family. They are actually objects, not real Sims, so editing them may corrupt your Object.package file. You can see who belongs to which family by browsing through them with Inge's teleporter.
J. M. Pescado:
Quote from: IgnorantBliss on 2008 December 09, 06:25:30
So, what is included in the "NPC family"? And what are "nameless" NPCs?
The NPC family is every sim included in the 0x7FFF "NPC" family. You can find them listed in SimPE, or an Ingelogical shrub. The family can be relabelled in SimPE to be easily idenfiable, or else they will have some random stupid name from the first NPC to be lastnamed. "Nameless" NPCs are those who do not have proper names, merely titles: "Ninja", "Unsavory Charlatan", "Social Bunny", "Social Worker", "Repo Man", etc.. NPCs without names should be regarded as completely taboo outside of their normal functions. NPCs WITH names are safe to interact with on a casual basis, but those not from the base game may retain undesired behavior quirks if moved or married into an actual family. These quirks are mostly harmless, but may be annoying.
professorbutters:
I'm confused about the Social Worker, though. I've taken no chances--I have one as a character in my Legacy 'hood, but she is really a normal Sim created in CAS with the unlocked SoWo outfit. But I've certainly heard of people marrying her in with no ill effects, and that she is a sim with ordinary wants, etc. What is the problem with the Social Worker?
Gwill:
Quote from: J. M. Pescado on 2008 December 09, 12:35:49
Quote from: IgnorantBliss on 2008 December 09, 06:25:30
So, what is included in the "NPC family"? And what are "nameless" NPCs?
The NPC family is every sim included in the 0x7FFF "NPC" family. You can find them listed in SimPE, or an Ingelogical shrub. The family can be relabelled in SimPE to be easily idenfiable, or else they will have some random stupid name from the first NPC to be lastnamed. "Nameless" NPCs are those who do not have proper names, merely titles: "Ninja", "Unsavory Charlatan", "Social Bunny", "Social Worker", "Repo Man", etc.. NPCs without names should be regarded as completely taboo outside of their normal functions. NPCs WITH names are safe to interact with on a casual basis, but those not from the base game may retain undesired behavior quirks if moved or married into an actual family. These quirks are mostly harmless, but may be annoying.
Not just the nameless ones... The taxi driver and the Nightlife chef and some others I can't remember at the moment, do have names, but are not good people to mess with.
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