What hacks/fixes are absolutely necessary

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Kyna:
Quote from: cascaneda on 2008 December 08, 23:11:11

You probably did not get all the Eps as soon as they were released because of course patches and fixes come later than the game itself and then could prevent the corruption but not repair it afterwards.


Pescado starts releasing his fixes within a day or two of an EP's release, as soon he starts receiving reliable reports of glitches from players.  He then updates these new fixes frequently over the next couple of weeks to fine tune them.  There's no waiting for months for fixes here at MATY, and unlike EAxis patches, Pescado's fixes work and don't break other aspects of the game.

Zaleth:
I have all the Patches and have 31 folders holding 680 files of Hack/mods I will tell you my game runs like clock work.  The only time in recently history I have had any issue was when like a dumb ass I installed 3 default skin sets which caused the game to crash to desktop when I tried to use CAS or change thier looks via plastic surgery or Mirror. (mind you I forgot I had some in there)

I know I would not have as much fun without all my hacks/mods.  You need to quit worrying so much about them messing up the game and look what they can actually do for you game.  There are a lot of talented moders out there!

Quinctia:
I have a twelve generation legacy running in the Veronaville from my original game install.  Full of character files and all other sorts of fun things.  Being pretty anal about your game means you simply don't get the game exploding type errors that many others do.  However, being anal about your game also means installing all the critical fixes and things from here.

And there are features that I don't have in my game.  I am also another non-BUY user.  I also used to never use the sleep clock, however when I had a generation with ten kids in it, plus their two parents and three grandparents, I had to install sleepclocks so I personally stayed sane.

It's good to be careful with what you put in the game, and you certainly don't want to accidentally put something like zombieapocalypse into your game, but I swear, some people get overcautious about things just because they are called "hacks."  Hack as a word doesn't necessarily mean bad or dangerous!  When I get a new EP, I always get the Director's Cut, weed through it, and then generally there are a few other hacks I need to pick up from the general directory, too.

(I also use hacks from other sites, but I make sure they play nice with what I've got before I put them in, and my MATY hacks would be the last ones to come out after a conflict.)

Count Four:
Quote from: parrot on 2008 December 07, 20:24:53

What I am worried about is downloading hacks that are no longer needed, and I don't fully trust downloads in general. I think that I should not rely on third party content unless it is absolutely necessary to run the game properly.


Third party content is necessary to run the game properly.

Other third party content is necessary to play the game without experiencing random bouts of rage.  Exactly which hacks you need to prevent rage is a matter of which stupid sim behavior drives you nuts.  

Hacks that have not been updated in some time have not needed to be updated or modified.  They are still fine the way they are. Pescado doesn't fix (or re-fix) things that aren't broken.

When there's a real problem with a Pescado hack, if you report it properly --after you have tested your game without hacks to make sure it's not an EAxis problem, after you have checked with the Hack Detection tool--  in other words, after you've made sure that's it's a FFS problem, it will be fixed within days. Pescado doesn't drag ass.

I don't use the entire director's cut, but I use most of it.  I delete dailygardener, no20Khandout, sleepclock.  On the other hand, there are features that I won't play without, like abortbedmaking and nobathroomdishes.

I never had an EP kill a neighborhood, either, not even NL.

kazebird:
What is wrong with NL? It is my favorite, and it was made by Maxis.

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