What does "Japanese Bin.bundle.package" do?

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SiuPang:
Quote from: Jaedle on 2008 December 04, 14:23:31

What I was wondering was if Asia-localized games might change which facial templates the randomly generated sims use, but not affect CAS. The advantage would be that the townies and NPCs would look localized, but it would still be easy for the player to create international celebrities. It would be interesting if they did that.

I expected they would all be different, because while people in the U.S. often cannot tell if someone is Chinese or Japanese or Korean, that is much less likely within those cultures.There was a quiz online that asked the user to guess what nationality different Asian faces are. Westerners taking this quiz did not score very high. Japanese people who took the quiz could almost always identify other Japanese correctly, and the same was true of the others. That probably makes it worthwhile to localize them. It does not really surprise me if they didn't do a very good job. Default sims faces are pretty strange looking anyway. Do Maxis playable sims look any different?


I agree with you. Actually I am from Hong Kong and I can tell who is Japanese, who is Korean, who is mainland Chinese, who is Hong Konger and who is Taiwanese correctly by just a glance most of the time.

And those playable sims, such as the Goth family? They are the same... I just added those Chinese face templates after I have installed and been running my UK English version of the game for years.
But I guess even the newly-installed Traditional Chinese version of the game will have the same Maxis playable sims as those bundles only alter face templates but nothing else.

Jelenedra:
Quote from: Jaedle on 2008 December 04, 14:23:31

What I was wondering was if Asia-localized games might change which facial templates the randomly generated sims use, but not affect CAS. The advantage would be that the townies and NPCs would look localized, but it would still be easy for the player to create international celebrities. It would be interesting if they did that.

I expected they would all be different, because while people in the U.S. often cannot tell if someone is Chinese or Japanese or Korean, that is much less likely within those cultures.There was a quiz online that asked the user to guess what nationality different Asian faces are. Westerners taking this quiz did not score very high. Japanese people who took the quiz could almost always identify other Japanese correctly, and the same was true of the others. That probably makes it worthwhile to localize them. It does not really surprise me if they didn't do a very good job. Default sims faces are pretty strange looking anyway. Do Maxis playable sims look any different?


I want to take this quiz. During the Olympics this year, Mr. Vulture and I had discussions about the facial characteristics between the different asian teams. I think I'd do... better than most westerners.

It's a shame that this doesn't affect CAS. It would be cool to be able to create Takimizu village locals this way.
I only have two asian template replacements to work from. =(

seelindarun:
In principle, you could do it by spawning normal townies with the gun and then touching them up with plastic surgery.  You can always re-assign the townies to their vacation destinations any number of ways.

I'm less convinced that the localised templates contain anything meaningful.  I think Siupang would have noticed a difference in newly spawned sims if the templates were actually good.  Also, the randomise button in CAS pulls all the same genetic content that townies would have available.  Anyway, I have a 'hood that's only half built, so I'll have a look for myself.

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