Most worthwhile expansions and stuff packs?

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zherok:
Quote from: Kyna on 2008 December 05, 08:14:56

I wasn't recommending Pets, merely clarifying the earlier point made about the caged bird.  I've never used the caged bird in my game.  I only keep Pets installed because I like some of the objects.  Or was it some of the walls & floors?  Can't quite remember now.

Personally I install EPs based on three things.  Point 2 applies to SPs too.
1. Does it add new careers (ignoring pet careers)?
2. Does it add items I would consider using in my game (whether objects, walls, floors, hair or clothing)?  Some EP/SPs are better than others at this.
3. Does it add new features that I would use in my game that are not available in a later EP.  For example: The ninja teleport (especially the way it works with macrotastics) and beach lots are the two main reasons I keep BV in my game.  BV also introduced "walk to lot" and new turn-ons & turn-offs, however I believe those features are also included in a later EP.
Yeah, walk to lot and new turnons/turnoffs were present in my game with AL and FT but not BV installed. I tossed BV into the mix anyway, I don't see any major core additions (vacations I'm guessing are mostly just expanded dates, right?), but I like beach lots. I'm a pretty big Japanophile too, so kimonos are nice. Hairwise I tend to avoid the Maxis stuff, most just can't compare to CC with the textures they use, even if the shapes are ok.

That brings the setup to every EP but Pets, which seems to be pretty universally considered unnecessary. At least I confirmed most of the stuff packs weren't worth it (that said, I did get the Holiday Stuff pack, kimonos again.)

It'd be nice if the expansions built off each other a bit more. I can understand the issue of requiring a daisy chain of EPs to enjoy something, but something like Outerwear is added in one expansion, and not a single EP after that bothers with the whole clothes category.

IgnorantBliss:
I have all EPs except for Bon Voyage, because sims going on vacations doesn't interest me one bit, although I'm somewhat curious about beach lots.

Of the later EPs that I do have, Pets is one whose features I use the least, my sims rarely have pets nowadays.

I like Seasons, Freetime and Apartment Life quite a bit. The different seasons and gardening are features I enjoy playing, hobbies are a central part of my sims' lives now, and so far playing apartments has been fun.

Of the stuff packs, I liked the clothing in Teen and H&M packs, the furniture options in Ikea, and to some degree in K&B, but the new features (particularly the quarter tile placement) in M&G have made it the best stuff pack of them all.

Zazazu:
I wouldn't go without Pets. Wolves, I could do without. A hack like wolfwatchers, or TJ's visitor controller to ban them by lot can work. That's what I do...ban them by lot. But pets themselves add flavor. I like seeing Luke Marderosian walk by with Mips, and being able to invite them both in so that Mips the cat can play with Allegra the dog. I only have two pets plus one wolf in my 'hood, but they add flavor.

Of course, I'm a completionist as far as EP go. The only one I truly don't use the features of is Nightlife. I almost never have a Downtown, I don't use vamps, and I rarely do the date thing.

Mandapotpie:
Quote from: jsalemi on 2008 December 05, 03:37:46

Interesting -- I've never had a kid gain charisma on the podium, only the putting green.  I'll have to check that out now...



I believe that I only ever have the option to play on the podium if I am using just a child. If they have someone teach them, however, they can learn charisma on the podium with the adult or teen.

Faizah:
Quote from: Kyna on 2008 December 05, 08:14:56

Quote from: zherok on 2008 December 05, 04:13:18

Quote from: Kyna on 2008 December 05, 02:29:34

Going back to the point about kids & charisma & Pets: the caged parrot is the only buyable object that children can use to train charisma.  Yes, they can use the career rewards for education, business, law, or politics to train it, but those aren't buyable objects.

Kinda a lot of overhead just for that though. Plus you can't really avoid animals like you can say, an extra lot like Bon Voyage.


I wasn't recommending Pets, merely clarifying the earlier point made about the caged bird.  I've never used the caged bird in my game.  I only keep Pets installed because I like some of the objects.  Or was it some of the walls & floors?  Can't quite remember now.

I wouldn't recommend Pets either, but I do like the floor divider 'fences', I use those quite a bit. I think they came with Pets?

I really think the one EP I couldn't live without is also the one I was least impressed with prior to getting it: Open For Business. Sure, community lot businesses might be pricy for the beginning entrepreneur, but even Brandi Broke can run a home business at a profit. It's even possible to deliberately run a business at a loss, if a family has too much money. (Each EP adds a new money-making thing, after all.)

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