Killing off a sim
Liz:
The danger is not with the lot; rather, it's the "code baggage" the occupying sim brings with her. Some of these EA pre-loaded families/sims/lots are just fine, but others have errors in their family ties and so forth that will start to cause problems in your 'hood.
Bleached:
Quote from: Liz on 2008 December 02, 22:53:45
The danger is not with the lot; rather, it's the "code baggage" the occupying sim brings with her. Some of these EA pre-loaded families/sims/lots are just fine, but others have errors in their family ties and so forth that will start to cause problems in your 'hood.
Oh, okay. So which ones aren't good to play?
jsalemi:
The Ottomas family was borked originally -- she's pregnant with twins, but the pointer to the father points to some random sim in the hood rather than Peter. The first patch fixed them, but only if they're added to a hood after the game is patched. Otherwise, you've got to either terminate the pregnancy, or fix the kids' parents with SimPe after they're born.
PirateFaafy:
Quote from: jsalemi on 2008 December 03, 03:51:15
The Ottomas family was borked originally -- she's pregnant with twins, but the pointer to the father points to some random sim in the hood rather than Peter. The first patch fixed them, but only if they're added to a hood after the game is patched. Otherwise, you've got to either terminate the pregnancy, or fix the kids' parents with SimPe after they're born.
I was incredibly amused to find that the random person in one hood, to whom said pregnancy pointed, was a toddler named Callista.
professorbutters:
It's just the Ottomas family, as far as I know. The issue was fixed with the Seasons patch (supposedly) but I played it safe and terminated her pregnancy, just in case. I don't play them, anyway--they are only placeholders.
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