Stuff Packs in Houses?
PirateFaafy:
I was wondering how stuff packs affected uploaded houses. I figure that if a house was built in a configuration containing stuff packs, the house would not work on the computers of those without said stuff packs, whether or not it contained items from said packs. However, the other day I saw a post on a house in the EAxis House of Fail challenges stating that the house the poster had uploaded was made with stuff packs installed, but were not necessary on the client computer as long as the clean pack installer was used to install it.
I ask because I'm planning on, erm, acquiring some stuff packs, but would rather not if it involves making my houses incompatible with everyone but a niche market. Does anyone know anything about compatibility? Are they completely incompatible, compatible if one does not use any stuff pack items, or totally compatible (as in, the items get replaced with another one/disappear like absent CC)?
Solowren:
I think if you upload a house with stuff pack things in it, if the downloader doesn't have that pack, the objects just won't show up for them.
I think.
ShadySentinel:
I think you can also suggest that downloaders use the Clean Pack Installer to install the houses. Or there's that Any Game starter deal at MTS2.
Mootilda:
EA has not been consistent with stuff packs, so it's difficult to give an answer. In general, if you have an EP which is equal to or later than the latest one used to create a lot, then the game will be able to load the lot. EPs are always backwards compatible, but rarely forwards compatible.
The exception: Family Fun and Glamour Life contain updated game engines, so they can be treated as EPs for the statement above. IE, if you use EPs and SPs up to GLS, then people will need EPs or SPs from GLS on to load the lot. After GLS, EA got a bit smarter and used the Pets game engine for all SPs... up until Mansions and Gardens. M&G has an updated game engine; we don't know yet whether things created with M&G (but not containing any objects from M&G) will work with Apartment life.
Sometimes, the Clean Installer can help to load a lot which will not otherwise load. That's because the game marks a lot package with all of the EPs and SPs which were used to create the lot, and will not allow you to load the lot unless you have every one of those EPs and SPs. The Clean Installer just removes the list of EPs and SPs so that the game doesn't know which ones are required; it does nothing else to ensure compatibility.
As mentioned above, it's a good idea to use the BaseGame Starter or AnyGame Starter to restrict the EPs and SPs used to create any lot that you intend to share. That way, you can create lots with mimimum requirements.
seelindarun:
I'd also point out that mac users don't have much of an alternative to the EAxis installer. Clean Installer isn't available in OS X, and jfade's MacUnpac doesn't handle file sizes that are too large. Given that there are next to no SPs and the last 3 EPs are MIA for macs, it pretty much means that all mac users will be unable to use lots made with later EPs/SPs.
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