Question about Sims 2 AI and pets

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rufio:
I don't mod, so I only have a limited understanding of this, but I get that the EAxis AI sucks.  If you leave sims to their own devices, they pee themselves and starve to death.  However, pets are necessarily left to their own devices (unless you use cheats), and they somehow manage to avoid peeing in inappropriate places and starving, as long as you give them the proper objects and train them.  Why is this?  Is the pet AI just better (or simpler, or more logical) than the sim AI?  Was the sim AI purposefully made stupid to make it more "challenging" for the player?  Is it just that there are fewer things to potentially distract pets and occupy all of their attention until they die?  Is there just something fundamentally different about the way pets were implemented?  I'm really curious.

Gastfyr:
You mean objects like the piano?  I almost always micro-manage my sims so I've never see it myself, but I have heard stories of sims playing the piano until they die.

Gastfyr:
Yeah, but strangely enough, not the TV.   :P  Sims have severe ADD when it comes to watching TV.

Zazazu:
Karoake. I'm so glad the damn Sutherland twins are almost grown up, because I'm getting rid of that damn machine. I have most of the lyrics to all the karoake songs memorized.

Inge:
The AI for pets is a different system.  They *do* actually learn, unlike humans.  That's why their motive grid in the TTAB is so hellishly complex that SimPE cannot yet label it usefully!

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