Any Decent Custom Hair?
Bangelnuts:
Quote from: ZephyrZodiac on 2005 November 16, 13:52:20
Well, I can't get Bodyshop to run properly in my game, so I never use it. However, I do have an Invidia 5200 (I think) but I don't know if bump maps are enabled or not. I'm just not technically up in these things.
neither am I and bump maps to me dont matter one way or the other
yetyak:
I have a 5200 and did the fix to get the bump maps to show. Somewhere I found a male underwear outfit that has "bump mapping is enabled" on the front that shows when it works. After installing NL, I had to do the fix again. It was pretty easy, I can post it if anyone would like it.
MokeyHokey:
Quote
I think that problem was fixed with Nightlife. I always thought I'd seen bump maps, until I actually saw them in game after installing Nightlife Cheesy. But, in return, I lost object specularity (upon installation, with the same graphics card as before).
Have you tried the 6.1.7.7 driver?
I swore by the 77.77 until I rolled back to this one..thanks to my husband and his fascination with W.O.W. ::)
IgnorantBliss:
Quote from: MokeyHokey on 2005 November 16, 18:57:19
Have you tried the 6.1.7.7 driver?
I swore by the 77.77 until I rolled back to this one..thanks to my husband and his fascination with W.O.W. ::)
No, thanks for the tip! Would you happen to know where I can find that version? Can't seem to find it at the Nvidia page.
Hairfish:
I upgraded to an NVIDIA 5500/256MB and enabled bump maps by editing one of the core game files (I don't remember which one). That's when my game slowed down so badly. There's also a boolprop cheat you can enter to acitvate both bump maps and the brighter, more animate pool water, but you get the same slow-down on the lower-end cards.
Properly done bump maps look good. Unfortunately, among the usermade content that I have, there are very very few properly done bump maps. Contrarty to what some tutorials suggest, it's more than a matter of clicking a couple of filters. I found otherwise beautiful skins suddenly looking like they were embedded several inches into the Sim's body (light and dark backwards on the bump map), or what was supposed to be sheer, filmy fabric appearing two inches thick (too much contrast on the bump map). To me, it's simply not worth the trouble and expense to enable the damn things. GOOD textures don't need them, anyway. ;)
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