Any Decent Custom Hair?
Ness:
the alienware computer is most definitely completely useless in uni.
Motoki:
The tile guideline as far as I know was more to give a higher limit to larger stuff than anything technical to do with the number of tiles use. It's a decent guideline but you also need to take other things into account like the relative size and complexity of an object too. I would be more lenient to say a large complex one tiled statue than I would be with a tiny flower. Also relatively simple boxey or squarish objects shouldn't need to be high poly at all no matter how many tiles they take up. A large plain 3 tiled flat square poster does not need 800 vertices per tile and shouldn't be anywhere near that count.
As for objects not causing a problem if not used on lots, for the most part I believe that to be the case, particularly with slowness. However I have had at least one instance of an object causing a lot to not load when the object didn't even exist on the lot. I have no idea if that was related to the polygon count at all or just something messed up about that object but if I recall correctly that was a high count object. I'm not saying that high poly objects will necessarily cause problems loading or anything like that, but the game definitely preloads at startup so it seems like it might be a possibility. At very least it won't help your load times, but that's a necessary evil anyway when you deal with a lot of downloads.
Maxis frequently does not follow their own guidelines as you guys found out. ;) I don't use the Punta because the count is just so much higher compared to the other cars, even the sports car, and I don't really see where it looks all that more complex. Someone said it might be due to the logo and I suppose that could well be the case.
I do use the alienware even though it is a bit highish, and I use the hacked one from MTS2 with the college stuff. I pretty much have one per house at most though and I definitely wouldn't make an internet cafe full of them. :O
ZephyrZodiac:
Well, you understand all this polygon stuff better than me, Motoki! I mean I know just about what they are, and why too many of them is a no-no, but I have to admit I've also downloaded one or two things claiming low poly and found they were also low in visual attractiveness! I must admit, I'm more worried about high poly hair meshes and dining chairs than I am about high poly beds. (Mainly because the chairs tend to be used in larger numbers, and the hair goes everywhere the sim goes!)
As to the alienware - I rarely use it these days. Since it isn't any use in Uni, I avoid it, and mainly use the laptop from 4ESF2 for my students as it seems to go wrong less often than the cheap one, but if yours is much lower poly, I might consider that too.
Motoki:
Oh yeah, with me blabbing about the counts it would help if I posted them on my own stuff huh? ::)
Anyhow, it's really low, it's basically two rectangles and a mouse heh. The face count is 366 and the vertex count is 256 so I suppose if someone's concerned about counts and really wants something with the Alienware brand name that has the university functions they could go for that.
And I agree with you on the beds. I'm far less strict on what I let slide for beds and sofas and such since they aren't likely to be used many times on a lot. That's not to say I will use one with 50k polygons or anything ;) but I'm much more careful about stuff like kitchen chairs, lights, flowers, windows, fences etc since those will likely be used many times over on a lot and even one of those objects that's moderate in the count can add up real fast multipled many times over.
Hairs are kind of like that too but you have some more control over that. Although, I've heard hairs set up with the Maxis genetic colors will show up on townies, but very few people set their hair up that way anyhow. Oh and my fro's pretty low too, but then again I didn't add or remove any polys from the Maxis male fro' I just changed the shape. It's 1092 faces and 599 vertices.
ZephyrZodiac:
Unlike those beautiful dreadlocks! (I've installed them and created a family who all have them! Haven't played them yet, so I'll have to do so and report back if they cause probs.)
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