Any Decent Custom Hair?
Brynne:
I have a lot of simsconnection hair, too. I don't like to criticize too much, since I haven't the first clue on how to mesh, myself, but I agree that many of those styles look just plain bizarre in the game. Of course, there are a few from that site that I like very much, as well, and use all the time.
I am a big fan of Neptune Suzy's hair at TSR. Many are recolors of Dr. Pixels and others' meshes. She just does the best texturing!
I have a question that maybe you can answer, Motoki, or any others familiar with meshing. About that "gap" that often shows in hairstyles. I use RoddyAleixo's backwards cap on many of my sims, as well as some backwards caps from simsconnection, simsquirts, and other sites. They all have a gap at the nape of the neck, where daylight shows through. I tried with my trial version of milkshape to make my own mesh for the backwards cap, but I need some seriously easy to follow tutorials on hair meshing as all I seemed to do was get the cap into the program, then somehow send the image so far off into the distance it was just a pinpoint on my screen :-\. My question is about these current meshes, though. Is there a way to close that gap so that when my guys look downward I don't see daylight? It's a bit creepy, but my guys must have their hats lol! Anyone willing to give me "The Idiot's Guide to Closing the Daylight Gap"?
Motoki:
There's no real way to close the gap without going into a 3D program I'm sorry to say. And while there are tutorials, in my personal opinion most 3D programs have a pretty steep learning curve. Then again I learned on 3D Studio Max which is one of the harder 3D programs to learn, or so I'm told. It took me a year on and off (more off than on lol) to really get it down to the point where I could use it. What really helped me a lot was some video tutorials I found that were basically a class on how to use it that started from absolute beginner and how to use the interface.
That's one thing you really need to learn first in any 3D program, the interface. Otherwise you end up with the mesh being way far off in the distance and not knowing how to get to it. ;) It's not always the easiest thing to do either because I swear some of those 3D program have more buttons and controls than a 747. :o
The reason I did the female afro in the first place is because some people modified the male one to go on women but there were horrible gaps. I spent a lot of time closing all the damned gaps and it too me a while too. I kept rotating the head and hair from every angle in the 3D program and then going into the bodyshop and doing the same as well. It seems like every time I closed a gap I'd find another one. :P I'm still not completely happy with the shape of it, but at least I think I sealed all the cracks. :-\
I'm definitely no expert on 3D so I don't think I'm the best person to ask about any of it, but I've been doing little bits here and there for several years. I'm very picky about my own stuff and not to sound like a snob but it seems like a lot of people are far less picky when it comes to sims hairs and will happily use them with huge gaping gaps where the sunlight shines through.
Brynne:
Thanks for that reply, Motoki! Milkshape was mind-boggling to me, and like I said, I had a baseball cap so far off into the distance I couldn't do a thing with it. I read the tutorials, too, but still, whoosh! Right over my head. Did a lot of cussing that day LOL
Are there any other 3d programs that have free trials and are somewhat easy (relative term, I know) for a beginner to use? I do a lot of graphics stuff, but not any 3d stuff. I think I had a free trial of 3d max, come to think of it, but never used it and I'm pretty sure it's expired. All I want to do is close these freakin' gaps on my guys necks!
ZephyrZodiac:
Hairfish has some good recolours and slight remodelings of the Surfer boy hair. I also have lovely recolours from The sims Zone UK made by Starrat, and a few from The Real Sim and some long hair recolours from Around The sims.
Regina:
I have one daughter who I believe would have the wherewithal to learn 3D meshing and I'm trying to encourage her in that direction. My oldest daughter tried MilkShape and it was too confusing for her, which seems extremely odd considering how well she learns other things, but maybe it's just not her cup of tea. She seems to be a lot more flatsy-artsy inclined, rather talented I think. But my younger daughter is not as creative on paper but more creative in other ways.
I don't remember if I've ever been to Sussi's site but have downloaded some from MTS2 and if they're hairs I'm thinking of have been pretty happy with them.
I found one site months back and went on a downloading spree (one of my first hair sprees) and put them all in the game and realized that no matter what kind of sim I had at least one of those hair styles was never going to look right. Although the others are a bit stiff they look reasonably good in the game so I use them from time to time.
With the turn-ons in NL I'm finding I wish more of my custom hairs were programmed like GuppySim's to show up in regular hair instead of custom. I think maybe I could fix that myself, just need to find out how.
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