Can't see imposters at edge of map
Inge:
Now when you *want* the edge of the world fogged out, like where you are looking out over miles of sea and then suddenly there is this square corner, it doesn't fog out.
But now I actually have a road near the edge, and just room for a parade of shops and cafes between the road and the edge of the world so you can't see the sheer drop, now all of a sudden the game wants to fog it out. Although I can go into any of the lots and play them, none of the neighboring lots are showing.
I have the camera hack to see all of the hood in hood mode, but is there one that will let me see all the neighbors even the ones touching the edge?
Zazazu:
Do you have neighbor fade to the max? I believe that they've shortened the limits. It certainly feels like it...I have a lot that's at 19 East and I can just barely see the house at 11 West. That's 16 squares, according to my map. I seem to remember being able to see imposters past that.
Inge:
I can see a long way in the other directions. And I can see the grass almost to the edge of the map. Problem is, it's not meant to be grass, it's meant to be a house :(
arogers:
I had this problem with my neighborhood too. I increased the lot skirt size by 500 but it didn't affect the lots on the edges. I think they have to be at least one neighborhood square away to be visible from other lots. Ive noticed that it happens to decoration too.
Inge:
Yes I have had to shrink all the lots by one hood tile at the back, and that worked. It means some of the buildings are little more than a facade though :)
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