Starting "anew"
Brynne:
Okay, I've decided to bite the bullet and start a new neighborhood. Since I played my current neighborhood for several months before the critical fixes existed, I'm afraid it's a ticking time-bomb. Here's the thing: I want to remake the old neighborhood. I am planning on cloning my characters and manually recreating family ties, memories, etc. I know this will be a big project, but I've got nothing but time on my hands (except for my son, my job, my husband, and my social life, of course).
My first question is this: Is there a way to copy all of the memories of a character in SimPe and pasted them into the new character's file, or do I have to redo each memory one at a time? Of course, these memories will have to be edited anyway, since I will be making some changes, but this is simply a copy-and-paste question. CTRL+C doesn't work for me in SimPe, but I am hoping maybe there might be another method for copying multiple files in the program.
My second question: When cloning a character, is the voice-type included in the clone? I am used to my characters having certain voices. If not, I know how to change the voice-type. I just wanted to know if this is something I should expect to do.
My third question: Can any of my houses be saved? If I empty them and put them into the lots and houses bin, is there any risk involved in putting them into the new neighborhood?
Are there any other things I should be aware of?
Thanks muchly.
Val
J. M. Pescado:
Quote from: Brynne on 2005 July 26, 14:45:30
My first question is this: Is there a way to copy all of the memories of a character in SimPe and pasted them into the new character's file, or do I have to redo each memory one at a time? Of course, these memories will have to be edited anyway, since I will be making some changes, but this is simply a copy-and-paste question. CTRL+C doesn't work for me in SimPe, but I am hoping maybe there might be another method for copying multiple files in the program.
Nein. Manual creation is the only way, and even then, manually creating memories does not correctly stamp all of the uninterpreted data. Consider these memories basically a scratch.
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My second question: When cloning a character, is the voice-type included in the clone? I am used to my characters having certain voices. If not, I know how to change the voice-type. I just wanted to know if this is something I should expect to do.
Voices are apparently fixed by age and gender. There is no variety. All sims sound the same. Unless you've done something to change this, which I know nothing about.
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My third question: Can any of my houses be saved? If I empty them and put them into the lots and houses bin, is there any risk involved in putting them into the new neighborhood?
All houses can be salvaged intact with no risk, provided you remove all sims (and possibly all tombstones). They can even be salvaged intact with all furnishings, if you kill all of the inhabitants or are especially adept at manipulating the lot file backups. As you plan on destroying the original neighborhood, the former method is considerably easier. Kill everyone, destroy all the tombstones, and you have a clean lot.
Brynne:
Quote from: J. M. Pescado on 2005 July 26, 14:51:54
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My second question: When cloning a character, is the voice-type included in the clone? I am used to my characters having certain voices. If not, I know how to change the voice-type. I just wanted to know if this is something I should expect to do.
Voices are apparently fixed by age and gender. There is no variety. All sims sound the same. Unless you've done something to change this, which I know nothing about.
I've noticed two different YA male voices. Most of the YA males that I have sound alike, but I have two with a completely different voice. Ashton Pitts and Castor Nova from Sim State's Omega Clam Chowder fraternity (whatever the name is) have different voices, for example. Most of my YA males sound just like Castor, but I just got a new one that sounds like Ashley. I have also noticed two different female adult voices; one is huskier than the other. And with the adult males, one voice is much deeper than the other. They also use different sayings. I know this can't be my imagination. And I lied. I don't know how to change the type. I guess it was a fluke that I changed one female elder's screechy voice to a much less screechy one by copying the voice type of a female with the desired voice and pasting it into the the file of the screechy one. I checked in SimPe, and the voice-types listed for my sims are all different. I have no clue what "voice type" means, now.
Brynne:
Pardon my posting twice in a row, but I have another "shot in the dark" question. If, before I even play the game or add my own characters, I install a brand-spanking new Pleasantville, can I change the actual neighborhood but keep the characters? Say I move all families and houses to their respective bins. Can I then swap out the traditional Pleasantville neighborhood for a custom one and then put everything in place there?
bluecatvon:
i think i've read somewhere that there are 2 or 3 different voices for both males and females...i forgot where. expect that from me very often haha! i have short-term memory loss...
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