How to distinguish dead sims from the Therapist

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rufio:
I'm working on a program that I put in the Peasantry now, and setting it up so that it can import sim information from the game via SimPE.  Ideally, it should be able to get information for dead playables and townies, but not for NPCs like the Therapist and the Grim Reaper.  Inge tells me that the only way she knows to determine that a sim is dead from its data is that dead sims are in family 0, but the aforementioned NPCs are also in family 0.  Does anyone know of a way to tell if a sim in family 0 is a dead sim as opposed to an untouchable NPC?

Inge:
I did say also no character data available

rufio:
And the NPCs do have data available?

Inge:
I don't really know what "unlinked" or "no character data available" means though

rufio:
And actually, some of my dead sims at least do seem to have "character data available".

ETA: And neither is unlinked.  Example:

Code:

hood;HoodName; NID;SimName;  FamilyInstance;SimFamilyName;HouseholdName;HouseNumber;HouseName;AvailableCharacterData;Unlinked
N004;Brenville;2;  Therapist;0;             (NPC);        Default;      0;          Unknown;  Y;                     N
N004;Brenville;70; Amin      0;             Bren;         Default;      0;          Unknown;  Y;                     N

ETA2: Interestingly, I have some other dead sims that have N for AvailableCharacterData and Y for Unlinked.  Note that Amin Bren's tombstone was lost and I haven't been able to recover it, so that might be why.  But there should still be some way of distinguishing him from the Therapist.

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