Question about adoption, dominance and graveyard ownage.
Leeahna:
Ah great, so it's pretty safe (bad word to use with anything related to Eaxis programming..) to assume townies that have met these people (trying to avoid that but not always possible) will also undergo lobotomisation in their relations with these folks.
Leeahna:
Quote from: SnootCB on 2008 October 24, 16:38:58
I think I remember reading something about this not too long ago. I'll see if I can find that discussion.
EDIT:
Found it, buried in this thread.
Thank you for finding this. My idea was to let mr. Romero come to the home of the dearly departed, make him selectable, grab the tombstone, kick him out, go to his lot and let him put the tombstone at the correct subneighborhood graveyard. Hopefully it will not be a problem for the gravestone to move from the main hood to downtown (in the inventory of Romero) and then back to the main hood again. I really prefer just 1 guy managing all the neighborhoods graveyards and not have a few of these graveyard tenders running around.
BastDawn:
Last time I tried this (a few expansions ago), teens, adults, and elders aged down to children or toddlers still had adult-type aspirations. There's nothing sadder than a toddler with a LTW to woohoo 20 sims, with daily wants to be snuggled... and to buy a bar. :P
Jelenedra:
Wouldn't this be fixed if you set their Aspiration to Grow Up?
Leeahna:
Won't this be purged by the social worker taking them away? Same as all the hobbypoints and stuff like that? Everyone aged down will end up in the adoptionpool.
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