Question about adoption, dominance and graveyard ownage.

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Leeahna:
#1, I've made from a bunch of CAS templates different elfs and am making them pregnant with eachother to make more different ones (all have blond or red hair and recessive eyecolours). But i have deceided against actually playing them in my hood (because i cant really get attached to 9 families that all have like 10 kids..). So instead i'd like to age them all down to toddler and let the social worker take them. That way whenever a family adopts they'll get an elf kid.

Will aging them down and letting them be taken away sufficiently break all relations and will it remove other junk or will i break my game in the long run by doing this?


#2, I'd like their ears to be dominant, if a father and mother have dominant ears (or either), will the kid also have dominant ears or will it be randomized at birth?

#3, After reading somewhere (prolly here) about graveyards and that i'ts best to have a graveyard owned by a sim to easier place the tombstones and stuff, i've made a graveyard owner (mr. George A. Romano is his name). He lives in the Downtown area, will it be a problem if he owned graveyards in the regular hood and shopping districts also? I don't want to move my tombstones between subhoods if i can help it. So will i have to make owners for the graveyards that live in the same subhood the graveyard is located or will mr. Romero do?

Jelenedra:
In theory. Unless you have a hack that does otherwise, children put into the adoption pool get lobotimized by the Social Worker so they won't do silly things like cry that they got taken away from their real parents.

Zazazu:
Quote from: Leeahna on 2008 October 24, 15:18:12

#3, After reading somewhere (prolly here) about graveyards and that i'ts best to have a graveyard owned by a sim to easier place the tombstones and stuff, i've made a graveyard owner (mr. George A. Romano is his name). He lives in the Downtown area, will it be a problem if he owned graveyards in the regular hood and shopping districts also? I don't want to move my tombstones between subhoods if i can help it. So will i have to make owners for the graveyards that live in the same subhood the graveyard is located or will mr. Romero do?

I never have my graveyards owned. Why do so? So you can see the annoying $ above the lot? You shouldn't be moving tombstones around in inventories. Just click on the gravestone and choose the Move to.. dialog. Then visit the lot when you get time and place things properly.

SnootCB:
I thought that it was best to have owned graveyards if you didn't want the ghosts to all reset to hunger-type ghosts upon being moved to the unowned community lot.  But putting them on an owned lot would, of course, require moving them via inventory.  So the ghost type change thing is annoying, but is it actually more dangerous for the game to move graves around in inventories?  I thing I remember reading something about this not too long ago.  I'll see if I can find that discussion.

EDIT:
Found it, buried in this thread.

Marhis:
Quote from: Leeahna on 2008 October 24, 15:18:12

Will aging them down and letting them be taken away sufficiently break all relations and will it remove other junk or will i break my game in the long run by doing this?


When the Social Worker takes kids away, processes them so all their memories, wants history and family boundings are wiped out: they become clean like they were taken directly from CAS.

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