Sim missing upon family move-in
Liz:
Aw, CRAPSPACKLE!!
Thanks for taking a look at this, guys. I'd applaud the inmates for attempting to foster an appropriately hostile home environment, but they apparently overshot the mark by juuuuust a bit. I do have "fightanyoneanytime" in the mix (mostly so I can direct YAs to pound that fricking Uni cow on command) and would be surprised now if that weren't involved in this conflagration. Not that I can get Squinge's input on the matter or anything...
Looks like it's demolition time. Which puts me in mind of a mod I'd love to see: Smite Lot, for a good ol' Vegas-style implosion/dust cloud demolotion visible from the neighbourhood screen.
J. M. Pescado:
If you want to pound someone on command, just shiftclick and "Make Furious With". Then pound them. RAGE!
Liz:
Well, fricksauce.
Clinging desperately to a last shred of hope, I crushinated the lot and built over again. Moved Downloads folder to desktop and moved family into newly-built lot. AWOL sim did not reappear. Screwed family is screwed. Is 'hood screwed as well? Will doing the boogaloo and deleting this batch avert the dreaded fireball? The fact that they didn't ever meet anyone should help.
(*notes handy pound-on-command instructions for inevitable future use*)
ETA: Just realised it's going to be a bit hard to "prep sim for delete" if I can't even get her to show up and be selectable...
toad:
I don't think they have to be present/selectable - I've deleted townies who haven't been there using Electric Boogaloo II with no problems.
Liz:
Have one more question before I attempt the Boogaloo: should nuking the 'missing' sim suffice, or am I better deleting the entire family? I'd rather not nuke' em all if I don't have to, but if it's that or risk the neighbourhood...
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