Which is the safest way to package this occupied lot?

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J. M. Pescado:
Do not attempt to package sims that have acquired any gossip memories of anyone. Do not attempt to package sims that know anyone not present in the same family. Use the Lot Debugger to purge all gossips prior to attempting to package. You will have to either include the parents in the family, kill them first, or not have them at all, as copying them would leave these mangled stubs of sims that are "undead" and yet not sims.

lechapeau:
You say you've made the lot with the basegame only, if the people playing the challenge have NL (or maybe just an EP from NL onwards) then they should be okay, but otherwise I'm not sure the tombstones will actually travel with pre NL packaged lots. You'd have to test to see or it may be pointless including them if you should choose to.
If you already have the storyline in your head I can see why you don't want to change it, but I suppose it's out of the question just to say "such and such happened, this is their story", have that in their description and leave it at that to avoid any problems?

I'm not sure now, but didn't the option to adjust the ages come with a later EP, so it may not even be available in your basegame set up. If it is then in my experience changed sims age accordingly but the age display looks a bit odd in-game, that might confuse people who weren't aware of what you'd done. You could explain that in your description as well, the teens I've aged down from adults have played out okay, but that isn't to say there aren't other hidden problems I'm unaware of! 

cwykes:
Quote from: J. M. Pescado on 2008 October 21, 08:33:12

Do not attempt to package sims that have acquired any gossip memories of anyone. Do not attempt to package sims that know anyone not present in the same family. Use the Lot Debugger to purge all gossips prior to attempting to package. You will have to either include the parents in the family, kill them first, or not have them at all, as copying them would leave these mangled stubs of sims that are "undead" and yet not sims.


So I need to kill the parents and not leave them "undead".  OK will do.  thanks.
Is killing them on that lot better than killing them on another lot, or does it make no difference?  Guess I'll do it on the lot to be sure.

Not sure what "copying" means...??  I've made the family as clean as I know how.  They haven't met anyone.  They didn't even interract with each other for long before I packaged.  The kids had gossip memories of the parents from that interraction "mummy moved in".  I deleted those in simPE as I found them after I'd quit the lot.

Quote from: lechapeau on 2008 October 21, 10:06:15

..... I'm not sure the tombstones will actually travel with pre NL packaged lots. You'd have to test to see or it may be pointless including them if you should choose to. ..........


I'm pretty sure the tombstones will be on the lot because I've done that before.  I just don't know if the data is complete enough for resurrection.  Once you have a tombstone on a lot, someone with higher EPS is going to do it, so I need to know if that's OK.  If it's not, the tombstones shouldn't be on the lot.  Once I've got a clean package from base game, I'll bring it into my all EP set up and test. 

btw - Nice to hear from you Lechapeau!  I can mail you the lot if you want to play with it... :)  I had in mind a base game "save them from the social worker" kind of challenge, with a second part involving home-making targets from other EPs like - send siblings to uni, train a pet & get badges for sewing, fishing, gardening, hobbies etc.  Resurrect mum and dad would be good if it's possible and safe.

lechapeau:
You can send it to me if you like.  :)
It should be okay in a game from NL onwards though, as in the tombstones should be included there. If your previous testing was in this kind of game set up then you wouldn't have seen any differences anyway. But for those with just base and/or Uni they might not see any stones and that may or may not be a problem.
If you've cleaned it all up, it should be purely visual and they'd expect a tombstone if you're telling them it'll be there, but then when they open the lot it would be gone, they'd have nothing to even try to resurrect and you'll have people wondering why and asking questions!
Testing it with both before and after NL game set ups lets you know what to expect, then you can say "it does this and that" for the relevant EP's as you submit it or in its description somewhere, however it works for these challenges!
 

cwykes:
good advice there - thanks.  :)  I've packed a lot with a tombstone in base game days and I remember it appearing OK in another hood.  But it was a long time ago and I could be mistaken.  I'm planning on running the finished challenge in base game and my full game to check it all out properly.  But it's tedious doing the same challenge 3-4 times!   I'll do a bit more work on it and send it on over.  I'd love a second opinion on it!

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