Children witches/warlocks
Yecats:
Yes, but it freezes everything except the caster and the casters familiar.
JacquiES:
Yeah Parrot wants the caster to be able to freeze one sim into a statue forever, killing them but leaving more than a grave.
I don't know how much work the ghost thing would be, again wasn't my idea, but I think the best thing would be to be able to use it to scare people not to have complete control (like a sim) as a player.
Dopp:
I have enough trouble with English. I will refrain from any attempts at dog Latin. Instead, I was wondering if some of the existing spells could be improved. Specifically, the evil spells are not effective enough. They take ages to cast, drain motives fast and don't do very much. Not only are the effects inadequate of themselves, any aspiring evil magician has to work against the normal Sim sociability if he/she wants to sow discord. The chicken dance curse actually makes the victim more popular for some lame reason! If you want to be a jerk it's much easier to train max body, get bitten by a wolf (for the werewolf bonus) and then pick fights with everyone. Evil spells should pack more bang for the buck.
Could Spiritus Poultria uniformly produce a negative reaction? Currently, P&L at someone going crazy makes the relationship score go up, and by a lot. Doesn't make sense.
Serventus Attackum just uses the caster's body skill, plus it doesn't have logic or mechanical points to give it an edge in fightclub mechanics. Completely pointless. Evil magicians should spend their time studying evil, not working out. They then summon minions who do can actually fight. The effectiveness of the servant should depend on the caster's magic skill. Also, the servant could get a fightclub attack bonus similar to other supernatural creatures. Hard to fight with something invisible/inmaterial.
Extractum Amorus may need to hit the relationship harder/add furious. Currently, it only drops the relationship by around 50 points, so lovers/spouses are only set back slightly and soon recover.
Currently, Inflammo only works at home. I want to set fire to other people, not my own house. Major disappointment.
Both the insect attack and Heavus Ho should maybe have motive hits. Getting stung should hurt.
The Discordia spell only has 5 'charges'. Maybe make it permanent until removed/dispelled, or make the relationship hit from failed interactions bigger for the spell's duration?
kazebird:
Quote from: rufio on 2008 October 20, 00:55:29
And, isn't there already a Tempus Interrupto spell?
The spell is Tempus Interruptus, and I couldn't think of a name, so I changed "us" to "o"
rufio:
Quote from: parrot on 2008 October 20, 02:55:50
Quote from: rufio on 2008 October 20, 00:55:29
And, isn't there already a Tempus Interrupto spell?
The spell is Tempus Interruptus, and I couldn't think of a name, so I changed "us" to "o"
What about Simus Lapidis ("stone sim"). Or you can make it Simae Lapidis, to go with the other Simae spells.
I agree with DOP. Also, we should be able to cast spells on NPCs, as long as it doesn't cause BFBVFS. I want to set the burgler on fire.
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