Invisible Attackers?
jsalemi:
Yea, the sneak ability lasts for x amount of time, regardless of what the creature is doing, so continuous sneak attacks are possible. Not a bad way to bring down an epic, actually -- spit and run while sneaking, and your pack can do a lot of damage to it before it even knows where you are.
Sneak also carries over to tribal, though you don't have control over it. Your tribe will automatically cloak when they start their attack, regardless of the weapons they have. It's kinda cool when used with spear carriers, since the tribe you're attacking don't know where the attack is coming from for a little bit. Get them running every which way and then send in the stone axe gang to mop them up. :)
J. M. Pescado:
Wrong: Sneak will decloak when you launch your first attacks. It will otherwise last indefinitely until you are spotted or perform an action that forces you to decloak. However, you allegedly receive bonus damage for the first few attacks performed while decloaking.
Quote from: raptureswild on 2008 October 16, 16:25:04
So just to clarify - again, because I haven't used it - you can attack while sneaking, without actually becoming visible once the first attack is done? I can understand sneaking UP on them, but then being able to attack without the possibility of victim defending itself is not cool. Even the Romulans have to come out of being cloaked before they can attack you (yes, Trekkie alert).
There is some debate over whether this is actually REALLY true or not, but for the most part, empirical experiments performed in which it was allowed to fire on people while still cloaked revealed that, even when such an act is possible, it is supremely unwise, because you are simply flying around with no shields while your position is obvious since that is where all the SHOOTING is coming from. Therefore, if you do this, you would quickly DIE. Many noobs would do it anyway, which is why we called it the "croaking device" instead: All it did was get them killed as they would cloak at inappropriate times without doing anything to actually obscure their real position, resulting in being slammed by a full barrage straight into their squishy unprotected hulls and killed instantly.
This effect has been seen to occur in all games, Trek-related or not, where any attempt to fire on a player while invisible essentially renders invisibility a pointless drain on your power resources while doing absolutely nothing to obscure you from any decent player. In short, you look really stupid and ineffective and fool no one. This is pretty much why the idea never really resurfaced again after STVI: Since it seems unlikely based on how we know research and development WORKS (where once something is known to be possible, it is quickly independently rediscovered), it is most likely the case that the idea was quickly discarded as a bad one as people figured out how to trivially counter by simply shooting at where all the shooting comes from...something any snot-nosed 12-year-old can figure out.
jsalemi:
Quote from: J. M. Pescado on 2008 October 16, 19:02:45
Wrong: Sneak will decloak when you launch your first attacks. It will otherwise last indefinitely until you are spotted or perform an action that forces you to decloak. However, you allegedly receive bonus damage for the first few attacks performed while decloaking.
Hmm, I don't know about that -- I'll have to try it next time I get new creatures. I seem to think I had a pretty intensive attack going under sneak, and then my pack was still sneaking and ran away without a counterattack.
Fat D:
Quote from: J. M. Pescado on 2008 October 16, 19:02:45
This is pretty much why the idea never really resurfaced again after STVI
Can you see in the dark, Picard?
J. M. Pescado:
Units which do not attack, perhaps because you viciously killed the victim too quickly, will not decloak.
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