EAxis annoy me (modular stairs in Veronaville house)
Pandaah:
I think it is possible without the stuck object remover. I did it before, and I don't have the remover.
If I remember right, you have to build the floor first (with tree holes) and than place a modular stair.
Kitten:
Pandaah: that method works, but you can't put in the wall afterwards whereas with the house EAxis made, the wall is there, and if removed, can be replaced.
Simsample:
With just the basegame, you only needed to leave three squares open above the modular stairs. You had to have four open to be able to place the stairs, if I remember correctly, but you could place floortiles and walls on the fourth tile afterwards. I don't remember if this was changed with a patch or just with later EPs, but I remember being annoyed when it did change!
Zazazu:
It works for me with three spaces only. But then I build with "moveobjects on" activated until I get to the windows.
jsalemi:
It seems to depend on which modular stairs -- I like to replace non-modular with modular stairs in dorms, and can replace the 4th floor tile with most of the older/original modular stairs, but not with the newer ones that came with later EPs.
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