Playing AL without apartments: witches enough?

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pentabet:
I agree, there needs to be less Pleasantville in my Pleasantview.

Liz:
Apart from the ability to tweak picture placement (whoot on that one!), I think I might be most intrigued by the possibilities for random enmity. Shame that the second one seems to be all or nothing, though. Like, either you get higher pay just 'cause you're popular, or the whole town wants to poke you (and not in a good way). Am I reading that right, or is there more to it than this?

Having witches is clearly more involved than it was in Makin' Magic. Sounds like it's difficult to have 'casual' witches, though I suppose that's a good thing if you don't want the whole neighbourhood coming over all sparkly. A bit disappointing, though, that you have to put in so much more effort to get spells that may or may not really add much to gameplay. Still, being able to summon fireflies might come in handy for my nature sims who can't stop Wanting to catch those buggers when there aren't any.

As to the inevitable new EP want-clog, what sorts of silliness does it inflict upon us this time? I'd welcome a little less hobby obsession, but I'm not really in a hurry to trade in for a fancy new obsession with breakdancing. ;)

Gastfyr:
Quote from: Liz on 2008 October 01, 03:10:21

As to the inevitable new EP want-clog, what sorts of silliness does it inflict upon us this time? I'd welcome a little less hobby obsession, but I'm not really in a hurry to trade in for a fancy new obsession with breakdancing. ;)

I've never actually had a sim learn breakdancing yet.  I assume sims that are already into music and dance will be egar to jump on that bandwaggon, though.  EP specific wants I've noticed: Become a Witch, Cast a Spell (only for witches), Sim I know becomes a Witch, Sim I know is Cured of Witchyness, Have a Good Reputation, Be Swung Around (kids get this want), Play Peek-A-Boo with Toddler, Jump Rope, Visit Neighbour (for sims living in Apts).  Apparently parents can get a want to read the Bedtime Story to thier kids, but I've never seen the want (good thing to, sicne I can't get parents to do it anyway; I think it's very specific to time of day).

Other than that, I guess I need to play more, since I havn't actaully noticed any ohters, though I think kids can get one to do with the playgrond equipment.

Of course, they also get fears to go along with the wants.  Like fear of becoming a Witch, fear of their friends being cured of being Witchy.  Probably fear of a bad rep but I havn't seen it.

I know the one sister from Belladonna Cove often rolls on a want to be cured of being a Witch (even though she is a Knowledge sim), as well as a fear of being cured, and a fear that her freinds being cured, and wants for them to be cured, and wants that the ones who aren't Witches yet to become Witches.  Since she only has 4 want slots, it can get annoying because she has little room for any other wants.

kemowery:
Quote from: Liz on 2008 October 01, 03:10:21

Having witches is clearly more involved than it was in Makin' Magic. Sounds like it's difficult to have 'casual' witches, though I suppose that's a good thing if you don't want the whole neighbourhood coming over all sparkly. A bit disappointing, though, that you have to put in so much more effort to get spells that may or may not really add much to gameplay. Still, being able to summon fireflies might come in handy for my nature sims who can't stop Wanting to catch those buggers when there aren't any.


My witch sims pretty much summon magical servants to clean house, get rid of puddles and leaves, and, when children age up into teenagers, the resident witches give them a birthday present of a buff physique.  I made the teenage member of the Newson family (the all-underage bin family) a witch and she would produce food magically for free.  Then I got bored with having witches since the throne means witches don't have to do anything once they have one.

Casual witching isn't that hard.  After I got my first witch made (which is kind of an ordeal, though not as hard as getting a werewolf), then you just send them to the magic lot of whichever choice, buy up a ton of reagents, study magic, and use the available throne to recharge all motives when necessary until you've maxed out magic skill.  It takes a while where you're not doing anything but monitoring needs, but you can mostly do it on fast-forward and watch TV or read a book, just looking up every once in a while to check those motives.

Faizah:
I found making a witch quite simple.

Go to community lot.
Wait for NPC witch to show - shouldn't take long.
Macro > Socialise (or otherwise befriend) NPC witch.
Ask to be taught the ways of darkness/path of light.

If you don't want to wait for the 'right' alignment witch, you don't have to, you can study to your preferred alignment, be it good, evil, or neutral. You can even change your mind and study from maxed evil to maxed good or vice versa, if you feel like it.

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