Bored
Gus Smedstad:
I've run two races up to Ulimate ("hero") now, one on Normal and one on Hard, and I'm feeling like I've seen just about everything the game has to offer. Even Space is feeling very repetitive.
Space seems to go like this for me:
Look for a nearby world with good color spice.
Plant colony, up it to T1 and start it producing.
Talk to neighbors, run a few missions to get them to Allied status, start trade routes.
Crank first colony up to T3. When money runs short, run more missions while waiting for spice.
Found a second colony on another, decent color spice world. Crank that up to T3.
Eliminate nearby Spodist empires. Force empires can stay, they're not as cranky.
Upgrade any decent planets from the newly captured empire.
By this time, I'm pretty far up the completion guage. Maybe 2-3 ranks from "Ultimate." It's not much effort to finish, just plant a few more colonies, maybe buy a few from the neighbors just to get the badge points.
The various personality traits / bonuses seem to have about zero effect on play. Except maybe the +50% health from Prime Specimen. I don't bother with the special abilities like Raider Rally.
At this point, it's like the Sims - it requires some restrictive rules like the Devolution Challenge to make it interesting.
- Gus
Zazazu:
Return ticket can be incredibly useful when your empire is big or you are exploring far out. The spice one is very useful early on, not so much after you are set for money.
Play differently, or don't, I guess. But yeah, that's about it. I have one race that's playing completely pacifist and maintaining alliances with every other empire they meet. I have another that does whatever, whenever.
jsalemi:
I kinda think that once you hit space and do all the major stuff, Spore becomes somewhat like The Sims -- no particular goals, you just play it how you want and see where it goes.
Gus Smedstad:
The real question is how to play differently?
Activities are basically do missions, plant colonies, terraform, crush enemy empires, explore, and maybe collect artifacts. I've done all of that. Well, except try to collect complete sets of artifacts, and that's pretty dull and chance-dependent.
I've done the peaceful thing, though Spodists will be a huge income drain if you don't kill them sooner or later. They'll always demand tribute.
Being a complete xenophobic warmonger doesn't seem viable. Unless maybe you have the uber-skills of Pescado. Me, I need alien mercs and few upgrades to take on T2s and T3s, which means making some alliances. Besides, killing everyone just isn't my style. Even though I should have done that with the pure-Red carnivore race I just finished.
I've done the hard to do things, like reach the Core and find Earth. I haven't nuked Earth, but that's not that interesting anyway.
- Gus
jsalemi:
I don't know -- explore the whole galaxy? See if you can reach the home planet of one of your other races? Wipe out the Grox and replace them as the bad-ass of the galaxy? Go on a search for the 'disney planets'? :)
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