Space Empires
Dopp:
Actually I never seem to have enough red/yellow colonies. For some reason, I get a lot of pink and purple spice planets, which are supposed to be rare.
I reason why I ask how large an empire should be is because once you get a decent spice income growing your empire any larger seems to have no benefit. It doesn't produce any fleets to help defend/conquer, it doesn't make any more money, it doesn't even increase your score (except for the Empire badge). You still have the one ship to do everything, which as a game mechanic acts as a hard limit on your empire's power. More colonies only results in a money sink and more bothersome defend missions (because you end up bordering more races). On the other hand, the AI does seem to benefit from more colonies, getting hordes of better ships the more planets they own. I would rather build a compact and efficient empire with maximum upgrades (uber turret, etc) and then venture out and wreck havoc with the planet busters and antimatter bombs.
J. M. Pescado:
Quote from: Dopp on 2008 September 23, 01:19:58
More colonies only results in a money sink and more bothersome defend missions (because you end up bordering more races).
The number of defend missions does not depend on the number of colonies you have, and I find I end up bordering fewer races. In fact, my imperial expansion is largely fuelled by my desire to border fewer races. :P
Dopp:
I don't border any races at all. There is a 200 lightyear exclusion zone around my tiny empire. What I mean to say is, why bother expanding for no benefit when you can just blow everything up?
witch:
So anyway, I've finally made it to space and I'm cruising around exploring a bit. Say I wanted to start expanding, is that one proton beam thingy going to do any damage or am I going to get munched? I'm supposed to be a warrior/carnivore type and at the moment I'm doing the trade grovel.
Dopp:
Depends on how good/patient you are. It's possible to kill off an entire enemy empire using the basic laser.
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