Space Empires

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J. M. Pescado:
Maybe on easy. On hard, you can't take out the colony before the turrets lock on. Having at least the minibomb is essential. I can take enemy homeworlds with just one health upgrade so I can actually make it to the surface and the minibomb. And flying like a crazy man.

Zazazu:
I take out the turrets first. Cruise around for settled T0s, maybe T1s. A lot of those will only have one colony on them (technically, T0s can only have one colony, so duh). Easy pickings.

jsalemi:
Yea, I've got one race in my first space game that just decided they didn't like me (not the Grox or Spodian, either), and kept raiding my home planet.  They weren't big, either -- only 4 systems, but those 4 all bordered my space.  They only have 2 systems now, and the third will fall tonight.  Depending on how much time I have to play, they may not exist by the time I go to bed. :)

Insanity Prelude:
I'm still getting the hang of war. Which is, uh, bad, because in my attempts to ally with a fellow Warrior race they sent me to take out the turrets on another empire's planet. So now they're at war with me, and they keep zerg rushing my ship whenever I come down to capture stuff.

jsalemi:
The trick is to have at least 2 or three allies with you when you go after a planet (if you're not Pescado, anyway :)), and at least minibombs, a medium auto-cannon and a medium laser.  More health and energy helps, as does having shields (though I haven't gotten those yet). The allies take care of most of the air attack, keeping them occupied at least while giving you enough time to concentrate on the ground attack. Once the city/colony surrenders, the remaining air support runs away for a bit (or leaves the planet if it's the last colony on it) giving you some time to reinforce the colony before you withdraw back home to recharge/regroup.

And you do want to reinforce it, since the original owner will try to take it back until you kill more of their planets (or their whole empire).  The plus side is that the more planets you take away from them, the more time they spend trying to take them back and the less they spend attacking your homeworld.

Try to take strong allies, though -- I had one go from ally to war relatively quickly since it was their piss-poor ships that were the first to get blowed-up, and I didn't have enough AOE repair packs (or forgot to use one in the heat of battle) to keep them going.

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