Space Empires
Dopp:
How large should a space stage empire be? I'm operating on the principle that all I need for decent income is 1-3 of each type of spice-producing planet, crammed into as few systems as possible for optimal defense. However, even a 7-system empire can have upwards of 30 colonies if you terraform and occupy every single planet within it. How many colonies do people normally build?
Arnina:
I use the strategy you mentioned. I usually have three T3 planets for each of the spice types. I also try to find systems with multiple spice colors to limit the number of systems I have to visit and defend. When I make a spice run, I'm able to gather ~90 units of each type of spice which is close to the max. The only downside to this strategy is it limits the empire building badge (I can't remember what it's called).
Paperbladder:
Quote from: Arnina on 2008 September 22, 05:08:58
I use the strategy you mentioned. I usually have three T3 planets for each of the spice types. I also try to find systems with multiple spice colors to limit the number of systems I have to visit and defend. When I make a spice run, I'm able to gather ~90 units of each type of spice which is close to the max. The only downside to this strategy is it limits the empire building badge (I can't remember what it's called).
It's called the Empire badge but you can get the exact same benefits of having the Empire badges by getting the Terra Wrangler badges instead.
J. M. Pescado:
Quote from: Dopp on 2008 September 22, 04:24:09
How large should a space stage empire be?
As big as you can make it?
Quote from: Dopp on 2008 September 22, 04:24:09
I'm operating on the principle that all I need for decent income is 1-3 of each type of spice-producing planet, crammed into as few systems as possible for optimal defense. However, even a 7-system empire can have upwards of 30 colonies if you terraform and occupy every single planet within it.
Terraforming and occupying every single planet is not terribly useful because many planets are of no real value when terraformed and occupied. How many red and yellow spice colonies do you really need in one system? Your ship will be full in one visit if you have more than 3 planets anyway, and red and yellow spice is hard to sell because the market is glutted with sellers, so you have to find a planet that ISN'T selling it and doesn't pay crap, all while tons of red/yellow spice piles up on queue.
One interesting thing comes to mind: In order to conquer an entire planetary system, you have to conquer all the planets in the system. This is no problem for the player, but the AI only attacks a specific planet. Does he switch to the other planets after defeating the first one, is it impossible for him to conquer a multicolonized system, or (worst and most lame), a planetary system is only as good as its weakest link because the AI defeats one colony, they all die?
Li'l Brudder:
I'll say what I said in #grah. At some point, they'll decide that the next planet they want to take is the one in that system. It's (sado)random, I assume.
Navigation
[0] Message Index
[#] Next page