The College of #grah: Everything I Know About Spore, I Learned in Grah
J. M. Pescado:
Distance between planets seems not to matter. "Boondocksness" seems not to matter. In fact, the price is randomly generated, with a few caveats: A planet which PRODUCES a given spice will always pay only minimum price for that spice, which is pathetically low. The price of anything else can be random, ranging from SFA to "woah that's a lot", even for prices in the same system! I've hauled 30 purple spice from one planet to another planet right next to it in the same system, and netted the 58K price. There does not appear to be any rhyme or reason to the prices, as even arriving at a planet can generate a random price. I've saved, gone to a planet, pricechecked, tried a haggle for the system buyout, then reloaded to try to narrow the price down, and the prices were different when I called again. Basically, prices are totally random and made up on the spot when you visit a planet.
EsotericPolarBear:
Quote from: Gus Smedstad on 2008 September 17, 15:35:59
That's just inexperience talking. You haven't been paying attention, so you think it's random. Play longer and note what systems buy at what prices. Sell to a system and see what happens to the price over time.
I made three runs to the same system at the same price. It randomly sets the price every 10 minutes or so. There's nothing more to it. Seriously.
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There really is something to it. In the last game I "won," I found that I had to go further and further afield to get decent prices. It's not that comparing prices is difficult, it's that you have to weigh the time spent looking for a good price versus what else you could be accomplishing with the same time. If nothing else, your colonies fill up with spice and you're losing the income from the spice they can't store.
It may be a tedious mechanic, but it's a real mechanic, and bypassing it is making the game easier and not merely cutting out busy work.
- Gus
You're imagining the depth. It is not there.
Quote from: Zazazu on 2008 September 17, 16:01:47
Of course you can trade for a profit within your own empire. Planet A doesn't have yellow spice, so of course they will pay more for it than red spice, which they have coming out their asses. And they do...but not nearly as much as Planet Zed out in the red-only boondocks does. Planet A will get yellow eventually without you. On Planet Zed, you're likely to get at or near max profit, while at Planet A you'll get the bottom of the range. I've noticed this working as it should in-game. Have I been keeping data? No. I suppose I can. *grumbles*
I don't think you understand the concept of "Emperor".
J. M. Pescado:
Technically, you're not even emperor, you're a space captain. And an emperor that goes around seizing the property of his subjects willy-nilly tends not to last very long. :P
EsotericPolarBear:
Quote from: J. M. Pescado on 2008 September 17, 17:31:32
Technically, you're not even emperor, you're a space captain.
I have the only space ship in the empire and I can reduce their lands to rubble at a whim. I am a God-King.
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And an emperor that goes around seizing the property of his subjects willy-nilly tends not to last very long. :P
Secret Police. 8)
Zazazu:
Quote from: EsotericPolarBear on 2008 September 17, 17:33:32
Quote from: J. M. Pescado on 2008 September 17, 17:31:32
Technically, you're not even emperor, you're a space captain.
I have the only space ship in the empire and I can reduce their lands to rubble at a whim. I am a God-King.
We should be. I understand the concept of emperor. Apparently, the game does not. The one with the power is the one in charge. I have the big guns. Who do these critters think they are, ordering me about?
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