Spore Vehicles
Gus Smedstad:
OK, just noticed we have a Spore forum now instead of one long Spore thread.
I've been getting the hang of doing some interesting things with the vehicle creator. I often find I need to create interior "skeletons" using chassis parts so i can force parts to merge instead of sticking on the surface.
- Gus
Gus Smedstad:
Here's an exploded version of the P38, if it's not clear what I meant by skeletons:
The chassis parts are the oblong for the fuselage, the bar for mounting the machine guns, the central bar of the wings, and the bar of the tail structure.
- Gus
EsotericPolarBear:
That's far too much effort for something that you'll only see once in a blue moon. That's why I stick to prefabs.
Gus Smedstad:
I agree in connection with all the vehicles except the spaceship. They're tiny, and they could be featureless blocks most of the time. So the P38 is something of a wasted effort, but I wanted to see if I could do it.
Spaceships on the other hand, you spend more time watching than anything else, including your creature. I've been playing with the Klingon D7 in my Space / Hard game, and it's been nice, if a trifle smaller than I really want.
- Gus
J. M. Pescado:
Heh, that Klingon ship looks more like the TNG vorcha crossed with the original series D7. Still very Klingonesque, though.
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