Spore Vehicles

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Gus Smedstad:
OK, just noticed we have a Spore forum now instead of one long Spore thread.

I've been getting the hang of doing some interesting things with the vehicle creator.  I often find I need to create interior "skeletons" using chassis parts so i can force parts to merge instead of sticking on the surface.





 - Gus

Gus Smedstad:
Here's an exploded version of the P38, if it's not clear what I meant by skeletons:



The chassis parts are the oblong for the fuselage, the bar for mounting the machine guns, the central bar of the wings, and the bar of the tail structure.

 - Gus

EsotericPolarBear:
That's far too much effort for something that you'll only see once in a blue moon.  That's why I stick to prefabs.

Gus Smedstad:
I agree in connection with all the vehicles except the spaceship.  They're tiny, and they could be featureless blocks most of the time.  So the P38 is something of a wasted effort, but I wanted to see if I could do it.

Spaceships on the other hand, you spend more time watching than anything else, including your creature.  I've been playing with the Klingon D7 in my Space / Hard game, and it's been nice, if a trifle smaller than I really want.

 - Gus

J. M. Pescado:
Heh, that Klingon ship looks more like the TNG vorcha crossed with the original series D7. Still very Klingonesque, though.

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