Streamlining load times - is this possible?

<< < (2/4) > >>

mildlydisguised:
Why don't you just remove the neighbourhood folders that you don't intend to play before startup?

Jelenedra:
But... don't you rule over all us lowly types? Can't you figure it out yourself? My hyena paws are not good for programming applications.

tizerist:
Quote from: mildlydisguised on 2008 September 10, 19:50:52

Why don't you just remove the neighbourhood folders that you don't intend to play before startup?


I only have one neighbourhood anyhow. But say if I wanted to choose a sub-hood,  and then a particular lot from the launcher,this would eliminate the need to come back twice more and check if the next loading screen is done.

Abit like queuing up the actions in the game itself

Gwenke:
Quote from: tizerist on 2008 September 11, 05:58:25

Quote from: mildlydisguised on 2008 September 10, 19:50:52

Why don't you just remove the neighbourhood folders that you don't intend to play before startup?


I only have one neighbourhood anyhow. But say if I wanted to choose a sub-hood,  and then a particular lot from the launcher,this would eliminate the need to come back twice more and check if the next loading screen is done.

Abit like queuing up the actions in the game itself


tizerist, I've been wanting the same thing for ages and now put the question to Numenor as it seemed like a nice feature for his AnyGameStarter. This is his answer: "I would like to be able to implement such a feature, but it's impossible  -As far as I know, only the special debugger version of the game used at EAxis can load directly a specific family."
 :(
http://sumomo.modthesims2.com/showthread.php?t=250555&c=1&ht=1&page=21&pp=25#startcomments

Inge:
Perhaps another example of where one or two extra logins can come in handy.  One per hood, and then you only need the downloads you are actually using in that hood.

Navigation

[0] Message Index

[#] Next page

[*] Previous page