My Sim's Butler *served* TV dinners for dinner...

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Gastfyr:
Quote from: jsalemi on 2008 September 10, 02:47:25

Most of us here play with the testing cheats on all the time, and don't even bother ever turning them off.


If I did that, I think I'd always be accedentally "fulfilling" wants by clicking on them.   :D  That, and messing up a lot of other stuff.  I often play with one or two real life toddlers climbing all over my lap and bumping into my elbows, so I probalby wouldn't even know what all I'd borked to be able to fix it.

Kyna:
Quote from: Gastfyr on 2008 September 10, 03:06:13

Quote from: jsalemi on 2008 September 10, 02:47:25

Most of us here play with the testing cheats on all the time, and don't even bother ever turning them off.


If I did that, I think I'd always be accedentally "fulfilling" wants by clicking on them.   :D  That, and messing up a lot of other stuff.  I often play with one or two real life toddlers climbing all over my lap and bumping into my elbows, so I probalby wouldn't even know what all I'd borked to be able to fix it.


You wouldn't accidentally fulfil their wants simply by clicking on them, you need to ctrl-click on wants to fulfil them.  Most debug mode options require holding down the shift key or the ctrl key while using your mouse.

About the only things you and your jostling toddlers could accidentally do with debug mode on is raise/lower the sim's needs, skills, friendship levels, hobby levels, interests, or personality (as these can all be adjusted by dragging the sliders) -  nothing that could bork your game.

Chain_Reaction:
Quote from: jsalemi on 2008 September 10, 02:47:25

Most of us here play with the testing cheats on all the time, and don't even bother ever turning them off.



Yeah I leave mine enabled too. I've saved so many lots this way because for whatever reason one of them always spits errors at me after installing a new EP (with hacks taken out) for whatever reason and if they weren't enabled the game would continue to load endlessly.

Lerf:
Is there a microwave in the kitchen where TV dinners and/or Ramen is being served?  I notice that as soon as I put one in that the meals changed.

maxon:
Quote from: Gastfyr on 2008 September 10, 02:11:41

I've never do this myself, but supposedly you can do it with boolprop testingcheatsenabled true.  Enther that code in the cheat command box in neighbourhood screen, then enter the lot.  Shift+click on the butler and choose, "make selectable".  Then go to his personality and skills tabs and just click and drag to pull the points up (or down) however you like them.  Can also have him go to a mirror and "change appearance" if you like.  Then, when you're done editing him, shift+click him and choose "make unselectable".  Open cheat command box (cntrl+shift+c) and type in "boolprop testingcheatsenabled false" then save your game and exit the lot (for some reason boolprop testingcheatsenabled doesn't get turned off properly most of the time for me unless I actaully exit the lot and come back in; not sure why lol).

Debug Mode only changes it's on or off state (for many things anyway) once you change the state of the game - exiting or entering a lot - that's why the turning off doesn't stick till you exit the lot. 

For those of us who use the empty templates and no respawn hacks, you need to watch it making an NPC selectable.  If you do that for long enough and the game requires the type of NPC on the lot, it will spawn a new one while the old one is selected.  I found this out with one of the BV hotel maids.  I selected her just long enough to give her a command and get her to start to do some, you know, actual work for her living when the game spawned a new one.  I can't have had her selected for more than 10-15 seconds.

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