Oh My! I think EA might have done something smart for a change!
kazebird:
My computer is running on an Intel Core 2 Duo, and because of the way the game is coded, it never took advantage of that. Big homes ALWAYS crashed... That is... Until I installed AL! First I was expecting a half hour install, but 10 minutes and it was fully installed. So I thought "Thats odd, I hope it installed properly." As it turned out, it not only installed properly, but after it created the user files, all the loading screens ran faster than it took to get a book to read. I made a huge mansion, that ran perfectly, as in no disappearing furnishings, or floating dogs!
So my question is did EA actually make AL dual core compatible? If so I may lose my phobia of the game due to large house glitches! I am extremely suprised at how well it's running. Get rid of the heaps of glitches, and I'll be all set, and I hope many other people will be too.
Aner-Dyfan:
You loosened tight pants. I've suffered no Core 2 problems, the only program I've had to suffer such problems was Earth 2150. To which Forcecore works fine.
kazebird:
I didn't have major problems either (just couldn't make mansions,) but everyone says the game is incompatible with dual core, and to see the performance skyrocket gives me three possibilities:
1. They made it dual core compatible,
2. They fixed the memory leak, or
3. They did both.
YoungOldPrude:
My game's loading session has sped up too. It used to take about seven minutes. Now it takes three.
Just for the heck of it, I will add that I have all EPs and SPs.
somnambulist:
No Core 2 problems here either, but AL is slower to load than FT (no pants are currently involved -- I figured last EP was a good time to nuke it all from space.)
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