Call Family Hack?

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Brynne:
You say tomato, I say tomahto.
You are soooooooooo literal. However, yes, I think that for a few weeks I used the "call friends" function only sporadically. When I thought about it. And only for 1 or 2 sims in a full house. But, still, it was like a machine gun. Ratta tat tat.

J. M. Pescado:
Quote from: Brynne on 2005 July 26, 15:37:14

However, yes, I think that for a few weeks I used the "call friends" function only sporadically. When I thought about it. And only for 1 or 2 sims in a full house. But, still, it was like a machine gun. Ratta tat tat.

Intermittent use would still restore things back to full. You'd have to not only use it merely sporadically, but not use it at all for the aforementioned 25 days continuously.

Brynne:
I repeat. You are soooooooooo literal. I do not know how often I used it. If you say 25 days, then I'll go along with that. But it sounded like a machine gun.

katemonster:
I have a feature request for this hack if you are going to make it--is there any way it could be made to recognize in-laws or future in-laws (assuming the sim in question is engaged) as family, if only for the purposes of the hack? It drives me nuts how I can have a formal wedding but only half the invited guests will show up, because only one of the couple can do the official inviting, and I've forgotten to make him/her friends (manually) with each and every one of his/her parents and siblings in law. Or just do away with the strangers-declining-invitations, and restrict it to enemies, if you can't make in-laws be family.

Edit: Sort-of-alternatively, a "party cruiser" macro (as has been suggested elsewhere) which allowed sims to auto-socialize with guests at parties who were not their friends, would make this easier too, as I could have two "engagement parties" or some such thing where all the in-laws got invited over so they would make friends and actually come to the wedding. But I want it to be automatic!

J. M. Pescado:
Quote from: katemonster on 2005 July 28, 16:10:42

I have a feature request for this hack if you are going to make it--is there any way it could be made to recognize in-laws or future in-laws (assuming the sim in question is engaged) as family, if only for the purposes of the hack? It drives me nuts how I can have a formal wedding but only half the invited guests will show up, because only one of the couple can do the official inviting, and I've forgotten to make him/her friends (manually) with each and every one of his/her parents and siblings in law. Or just do away with the strangers-declining-invitations, and restrict it to enemies, if you can't make in-laws be family.
Well, one convenient thing about wedding parties is that you don't need to actually be friends with the invitees. Anyone invited to a wedding always appears. Period.

As for in-laws/future-in-laws, that is very tricky. And hard to test. I'm trying to think if there's an actual clean way to do this, but I can't think of one that doesn't involve a gazillion iterations right now. However, nobody declines an invite to wedding parties. That only affects normal parties.

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