Urgh; AL townies breeding like rats!

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sloppyhousewife:
Quote from: FourCats on 2008 September 04, 01:41:47

Why can't you just make a hack that allows millions of character files before it becomes a BFBVFS?

I think that in a lot of cases, people aren't concerned about too many townies, but they DO NOT WANT them.

virgali:
It would've been easier if they just gave us a towniemaker. I mean townies are cool for when you just start playing the game but other than that they're just annoying. With all the famillies I make I have plenty of random sims walking around the neighbourhood. Aslo I don't get whay townies should spawn. As in when you marry them off and such. NPC's I get cause you'll need someone else to take their job but the townies are just useless and cluttters up the hoods.

Kyna:
Quote from: virgali on 2008 September 04, 08:21:18

It would've been easier if they just gave us a towniemaker. I mean townies are cool for when you just start playing the game but other than that they're just annoying. With all the famillies I make I have plenty of random sims walking around the neighbourhood. Aslo I don't get whay townies should spawn. As in when you marry them off and such. NPC's I get cause you'll need someone else to take their job but the townies are just useless and cluttters up the hoods.


We do have a townie maker.  Townie tree in earlier EPs, townie gun in later EPs.

Townies are useful fodder for romance sims and as employees & customers for businesses, which is why townie respawn can be useful and why some players (including myself) create more townies when existing townies are married in or killed off.  Although now I have AL, I'll probably stop creating replacement townies and let the townie pool run down.  The new social group townies will provide sufficient townies for the needs of my romance sims and business owning sims.

NPC respawning is not as useful as townie respawning - if you have three maids and you marry one in or kill one off, you don't need a third maid to respawn to cover the one that married in/died as you still have two maids.  If you don't have noredudancy that third maid would respawn.

Qwiggles:
Quote from: Inge on 2008 September 01, 16:11:42

Just put some of your other townies into one or more of the social group families.  I think 0.71.13 is probably ok for doing that.

I'm about to try this because I'm getting sick of defuglying these social townies.  Is it just a matter of adding sims (regular townies) in the right social family?  I came across Trif's family instance #s for the different social groups.  And then these refamilized townies will have the proper greetings and tell-stories and such? 

Zazazu:
Quote from: Kyna on 2008 September 04, 08:51:15

Townies are useful fodder for romance sims and as employees & customers for businesses, which is why townie respawn can be useful and why some players (including myself) create more townies when existing townies are married in or killed off. 
In two of my last 'hoods, I aged townies on a schedule. So after a few generations, they would die (and really, I pretty much ignore elder townies). I also start 'hoods with one sim. So if I didn't create more, my sims would become genetically stagnant. Actually, they'd die off.

Now I'm not aging the townies. I'm absorbing them. Additional townies are offensive.

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