Unofficial AL Patch - Assorted Fixes

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MaximilianPS:
Quote from: rhodaloo on 2008 September 26, 14:54:44

Quote from: MaximilianPS on 2008 September 26, 07:56:21

i'm pretty sure that i didn't see any "Walk to school" voice on the menu, but i'll check it again later ;)


You won't see "walk to school" on the menu until after the time the bus would come and leave. It seems like I can use that feature after 9 a.m. on Monday through Friday. Typically I only use it on move in day.


looks like the game think this:
"no bus, no menu" ... anyway, actually my sim is at usinversity, so the problem is "bypassed" :D

Aracelis:
Sim Wardrobe's Hack Conflict Detector has identified two possible conflicts with this patch:

*** POSSIBLE CONFLICT DETECTED ***
File Type: BHAV
Procedure Name: Sub - Process
Group ID: 0x7FBE051B
Instance ID: 0x0000201F
Packages Containing This Procedure:
\downloads\Global Mods\Simbology Two Jeffs\School bus - bring friend dialog.package
\downloads\Patches & Fixes\MATY\alfixes.package
 
*** POSSIBLE CONFLICT DETECTED ***
File Type: BHAV
Procedure Name: EP13 - Enthusiasm Decay
Group ID: 0x7F84511C
Instance ID: 0x00001008
Packages Containing This Procedure:
\downloads\Global Mods\Sims2Workshop\Carrigon_NoEnthusiasmDecayAL.package
\downloads\Patches & Fixes\MATY\alfixes.package

Are these important conflicts?

CTNutmegger:
Quote from: Paradoxe on 2008 September 26, 17:20:15

It seems that the helpful link (thanks to CTnutmegger) for getting the octogonal building again doesn't conflict or replace the AL one. It worked successfully in my game. However, I wonder if such technique could be applied to the former billboards as well ?


Yes, it can, there are 4 of them that were overwritten by AL, you can find them in my Mediafire folder http://www.mediafire.com/ctnumegger They are in new packages, so they won't overwrite anything and can be found in the catalog under Landmarks with the new ones.

jriggs:
Also, I downloaded some hoods yesterday that were created before AL and there are hundreds of the new "ponds" everywhere overlapping each other.  I assume that it is overwriting some kind of plant material from before.  I cant tell in the preview pics of the hoods what is supposed to be where the ponds are but it looks like maybe a light clumping bush of some sort.  Anyone notice this?

CTNutmegger:
 The new pond is categorized as neighborhood foliage, so when you add a new hood, if it had trees on it when it was created in SC4, you run the chance of getting both ponds and trees covering it. I haven't checked to see if it overwrote anything or not, it might just be a dumbass mistake in cataloging.

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