PSA: Abandonated Mods Borked by AL
BastDawn:
Quote from: Zazazu on 2008 September 01, 19:48:03
Quote from: blackcat on 2008 September 01, 18:43:03
From dizzy readme:
Quote
- global-allow-pregnant-outfits: Permits pregnant sims to wear any category outfit. Note that you also need auto-change-normal for the dressers to have properly modified menus.
Maybe that's the reason? I can't test right now.
People whine about Pescado's method for documenting things. I find Dizzy's more so. To get one hack, I have to download all of them, and the descriptions are near impossible to find.
He has several hacks I like, but the thing I hate about them is the fact that he gives each version a new file name, so I can't just dump in the hacks and overwrite everything in my Dizzy folder. >:(
Inge:
I do that too. If a file has different contents, it should have a different name to indicate what version it is - IMHO. Also, part of upgrading any software that doesn't come with an auto-installer is to clear out obsolete files. For example, with something like my prison suite, one of the old files might contain overrides to a semiglobal group which in the interests of compatibility I might have decided to abandon in the next release and do a different way. That file would not be present in my updated prison set. If you simply used overwriting of files to update, you would retain the obsolete package and continue to have errors in your game.
So it's better to make the updating a more deliberate process of deleting the old and installing the new from scratch.
ScoobyDoo:
When I release models and game vp files, I usually end the filename with the date.... aka "Mymodel-09-02-08.vp"
Menaceman:
Ok, hello people.
I've just come from testing my Neukem Reggae Wall Speaker catalogue text correction and it still functions with AL installed. It does in my game anyway and I've not had any reports to say otherwise at MTS2.
BastDawn:
Quote from: Inge on 2008 September 02, 13:38:38
I do that too. If a file has different contents, it should have a different name to indicate what version it is - IMHO. Also, part of upgrading any software that doesn't come with an auto-installer is to clear out obsolete files. For example, with something like my prison suite, one of the old files might contain overrides to a semiglobal group which in the interests of compatibility I might have decided to abandon in the next release and do a different way. That file would not be present in my updated prison set. If you simply used overwriting of files to update, you would retain the obsolete package and continue to have errors in your game.
So it's better to make the updating a more deliberate process of deleting the old and installing the new from scratch.
That's fine for a new expansion; everyone should be emptying out their hacks to start with anyhow. But when you have fourteen versions of your personal director's cut for Bon Voyage alone and there's no way to update one hack without downloading them all, it gets a bit tiresome.
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