AL gameplay questions and help
fway:
Quote from: GayJohnScarritt on 2008 September 02, 00:53:33
Ah, i also, huh 'found' a UK version. But i used the GameHelpFaq at MTS2 to change it to US English.
http://www.modthesims2.com/wiki.php?title=Game_Help:Change_Game_Language
Baa! I never knew we could change the game version, lulz. This is why I came here. Well you know, this site has always been awesome, to the extreme of course.
J. M. Pescado:
I run UK for 24h clock, my Have X Come Out/Introduce options exist just fine. The thing is they don't always appear, they only appear when it is applicable. If the neighbor is not present or you have already met them, they cannot come out and there is no need to introduce.
Soggy Fox:
So...was wondering if anyone has tried to build something on the duality map yet?
Apparently, the camera is borked for it - you can't do anything at all with it. >.>
Zazazu:
Heh, I thought that was some custom terrain I forgot to clean out back when I deleted all terrains but my own. I have no problem with it, but then I'm using GunMod's camera hack. I could see how it would be problematic; the majority of the terrain that would show without a camera hack is in that crevasse.
That terrain is so Jelenedra. Two 5x5 blocks with no access to each other or the outside world. Interesting sculpting but it doesn't make sense. Where do they go to work? How do they get from one side to the next?
tgcgoddess:
Isn't that Duality terrain the one used for the "magical world", with the castles for the high witches? So, you wouldn't need roads to get anywhere, you just fly in on your broom.
Navigation
[0] Message Index
[#] Next page
[*] Previous page