AL gameplay questions and help

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SJActress:
Quote from: Inge on 2008 September 01, 15:13:44

OMG shouldn't the ducts and stuff be buildmode and therefore stay?  :rolleyes:


Yes, they SHOULD.  It sucks that they're not.  Since when is ductwork the responsibility of the renter?  >:(

Inge:
That's probably a simple task of making line 1 do nothing but return.  That's how I do the no socialworker and no disease patches.  Though you'd have to be careful it didn't also affect the blanking out of the non-playable apartments because of the processing overhead displaying them.

J. M. Pescado:
Quote from: Kyna on 2008 August 31, 13:28:42

The fact that they only scan for things to fix/clean/garden in the common area is probably by design.  It requires less processing than if they were also scanning the inside of the apartments.
Actually, it doesn't. All objects must still be iterated through to check for brokenness, and, in fact, it takes more processing to specifically check if the item is a part of an apartment interior than to just blindly check brokenness. Obviously, the entire point is that the landlord is not supposed to be psychic and should not know if you have broken something inside your apartment!

Quote from: Inge on 2008 September 01, 15:43:45

That's probably a simple task of making line 1 do nothing but return.  That's how I do the no socialworker and no disease patches.  Though you'd have to be careful it didn't also affect the blanking out of the non-playable apartments because of the processing overhead displaying them.
It is not. The business of shredding apartment contents is buried in a horrible unreadable LUA. Hopefully this practice does not become all-consuming in TS3. However, there is no need to specifically do anything in this case, as a shift-click option already includes "rent furnished" to negate the shredded. It does, however, make another exploit more apparent: That you receive money for the value of all fixtures in the apartment on move-out, even though you did not pay for them on move-in.

A more elaborate hack to counter this exploit would involve charging the player a security deposit for the value of the fixtures in the apartment (which would be automatically refunded at move-out, as happens now). As a side effect, defiling the apartment horrifically would result in the loss of your security deposit.

Inge:
Sigh... it's quite depressing really.  And I am getting paranoid that if thinking it's the last EP we do put our shoulders to the job and hack the game into some final sort of shape, they will decide to conjure up one final EP to wreck it all again.

fway:
Soo, about Carrigon's hack, I'd take it out for now as her hack BORKED the options on the door:

http://i281.photobucket.com/albums/kk221/hekkahekkawhat/Sims2EP82008-09-0117-19-17-96.jpg

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