Enabling Build/Buy In Apartments
Roux:
According to the Prima Guide chapter that Snooty posted, lining shared walls with objects is supposed to prevent noise controllers from spawning. But we all know the guides are full of L&P, so I'm playing around with it to see if it works.
Zazazu:
Another confirmation:
After using just "boolProp aptSubLotSpecificToolsDisabled false", I was able to add a rear door to an occupied apartment leading to a fenced-in yard. I also added playground equipment. Lot was saved and reloaded. Playground equipment was still in existence. Only issue is a bit of psychic ability on the part of the sim kids who live next door (that all-kid bin family). They want the equipment, and badly, when they get off the school bus and tend to block traffic off the bus being annoyed at the door in their way.
SnootCB:
Quote from: J. M. Pescado on 2008 August 28, 17:19:22
Some evidence suggests that evicting and moving sims into and out of an apartment contribute to "Lot ID Creep", where the lot numbers in use continue to grow steadily until they eventually reach 32767, whereupon bad things presumably happen. It is similar to lot ID creep caused by creating and destroying lots, but more insidious.
Wait, what? How likely is it that someone might actually hit 32767? I've never heard of "lot ID creep" before, and I'm always putting down empty temporary lots and then deleting them for one reason or another.
Roux:
Quote from: SnootCB on 2008 August 29, 20:09:25
Quote from: J. M. Pescado on 2008 August 28, 17:19:22
Some evidence suggests that evicting and moving sims into and out of an apartment contribute to "Lot ID Creep", where the lot numbers in use continue to grow steadily until they eventually reach 32767, whereupon bad things presumably happen. It is similar to lot ID creep caused by creating and destroying lots, but more insidious.
Wait, what? How likely is it that someone might actually hit 32767? I've never heard of "lot ID creep" before, and I'm always putting down empty temporary lots and then deleting them for one reason or another.
I've heard vague references, but never caught an explanation before. Is that 32767 per neighborhood, or per something else?
J. M. Pescado:
Quote from: SnootCB on 2008 August 29, 20:09:25
Wait, what? How likely is it that someone might actually hit 32767? I've never heard of "lot ID creep" before, and I'm always putting down empty temporary lots and then deleting them for one reason or another.
It is not regarded as a "serious" problem at this particular point in time, since it is unlikely that you will be able to blow up the game in the 6 or so months remaining, but if you get REALLY hogwild moving people in and out of apartments repeatedly, it's an issue which may occur. Also, doing it will bloat your neighborhood save files, even if you don't manage to reach 32767, as it will leave dangling textfiles for the lot.
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