Apartment Life: Obligatory Hate/Love Topic
Simsbaby:
What is the largest you can make an apartment, four separate apartments?
Chain_Reaction:
Quote from: simsbaby on 2008 September 01, 23:22:38
What is the largest you can make an apartment, four separate apartments?
I think the limit is 10 apartments, but you can only have 4 playable families on it. The rest will be taken up by townies.
id:
Love the fact that we finally have magic. Am underwhelmed with the amount and execution though. In the WTF category: My good witch and evil warlock are camping on their vacation lot (they didn't have much money, so the building itself is basically enough to hold the bathroom and a small kitchenette, and they were sleeping outside in a tent).
A burglar cometh..... So of course immediately they wake up and run out of the tent (nono idiots, stay in there, then at least the tent will be occupied and he can't take it...) Anyhow, I figure I have an evil warlock, let's have him actually get some use out of his evil spells - but nooooooooo. the warlock tells me such and such is currently busy, better not disturb him with a spell. What's the point of HAVING the evil spells if you can't use them because - oh the burglar is too busy STEALING MY STUFF!!! Wouldn't that be exactly the moment when you'd WANT to use the bee chasing spell or the attack spirit??????
So - hint, hint: can any of you awesome people come up with a hack that lets me use spells if the sim I wan't to use them on is "too busy"???? I can't for the life of me think of what the logic behind not letting you use spells when you see a sim doing something your evil warlock won't like.
So now my evil warlock will have to train with Echo's magic wand - I bet that won't have any problems interrupting the burglar's queue - and now the next burglar will simply have to DIE instead of being chased by bees. Are ya happy now EAXIS!?!?!?! >:(
Also: my god, hope someone writes some additional useful spells. I mean - oh cool, I can set my own house on fire! so what? Oh and I can spend lots of time and effort to make spell ingredients so I can cause a bug infestation. Yay! The evil spells don't actually do anything for the evil witch. I can see the good witch not getting too much personal gain (oh god, been watching too many charmed's here) - but the bad witch should definitely have spells that let them gain preferably while causing loss to some one else....
Other than that like the fact we finally have apartments, but think it's waaaay too late in the series. that should have come right in the beginning when it was still more difficult to make money, more difficult to meet enough friends, and we didn't have small and cheap enough lots yet. Instead it comes in the end when most of our Sims are already part of a long line of sims and have the accumulated wealth of generations...
Cappuccino:
Quote from: id on 2008 September 02, 14:42:41
I mean - oh cool, I can set my own house on fire! so what?
Oh, but don't forget, it's EAxis that we're talking about, setting your own house on fire and/or peeing your pants is SO FUN!
Menaceman:
Has anybody else noticed how rediculessly small the neighbourhood powerplant ploppable seems to be compared to the skyscrapers? Its tiny, the plant loading bay doors are only as tall as the skyscraper main doors!
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