Apartment Life: Obligatory Hate/Love Topic
Zazazu:
Quote from: mildlydisguised on 2008 August 27, 18:14:18
Well I haven't played a large amount but I do really hate most of the EAxis apartment buildings, they are truly awful. In fact I think it is putting me off playing a bit. I'm starting to wish I'd built some generic ones pre-AL so all I would have had to do is update with correct doors etc. to make them playable.
A lot of the unused ones also are only one-bedroom units. And ick, the color-clashing. I just put up a remodel of the House of Fail that works as a communal living building, one bed apartments. I'll probably throw together a quick lot tonight or get one of my packaged buildings that'll convert easily to play instead. I play smaller lots, so all the EAxis buildings are so ungainly to me.
Quote from: Hecubus on 2008 August 27, 18:22:49
Annoyed by:
- the way you have to do the new roofs; it's not an actual roof, but rather pieces in Buy/Decorative/Other that you place
I like that, actually, because I can see using it in unconventional ways.
Quote from: Kyna on 2008 August 27, 18:36:48
I discovered I couldn't place my hacky boxes (batbox, macrotastics box, lotsynctimer) outside an apartment as nothing can be placed in a communal area. I think of those as being "out of world" items, and normally place them outside the house. I tried turning dorm build mode on (since that works for community lots and hotels) but that didn't allow me to place them either.
Did you try it with Moveobjects on?
Kyna:
Quote from: Zazazu on 2008 August 27, 18:40:48
Quote from: Kyna on 2008 August 27, 18:36:48
I discovered I couldn't place my hacky boxes (batbox, macrotastics box, lotsynctimer) outside an apartment as nothing can be placed in a communal area. I think of those as being "out of world" items, and normally place them outside the house. I tried turning dorm build mode on (since that works for community lots and hotels) but that didn't allow me to place them either.
Did you try it with Moveobjects on?
Argh, I didn't think of that. I had Faizah in the other room telling me to come and look at what she was discovering about the game while I was setting up the lot for hackiness, and was distracted.
* Kyna wonders if that's enough post content to prevent this being moved to the Thanks, This is Great thread.
Thanks for that, I'll give it a try.
EDIT to add: Tried turning moveobjects on, and I still couldn't place the hacky stuff in a communal area. They have to be placed somewhere in the limited space inside the apartment boundaries. I assume the lotsynctimer should be inside the apartment boundary anyway.
KLGFCG:
New DO NOT LIKE: Beach apartments = much borkedness. Apparently, this is mentioned in the read-me (who reads those?), I saw it mentioned on Sims2Community and just had to try it. Yeahhhh... hard to describe, but lots on any side and the ocean were way up above the apartment lot and kind of floating there with neighborhood sky blue underneath. Not pretty. Didn't seem to do any permanent harm once I deleted the lot, but definitely not playable. Booooooo.
Aner-Dyfan:
Well you read the readme to find out what the new cheats are to allow for changes to outside of apartments of which there are none.
Quote
New The Sims 2 Apartment Life Cheats:
-------------------------------
(The Sims 2 Apartment Life Expansion Pack is required for these cheats)
changelotzoning [residential | community | apartmentbase]
This changes the zoning type of the lot. Before rezoning a lot using this cheat, make sure there are no Sims currently living in the lot. To use this cheat, enter the lot that you would like to rezone, and then enter the cheat, choosing one of these zoning options.
Note that zoning a beach lot into an apartment lot will severely corrupt the ocean and lot terrain and is strongly not recommended.
printLotClass
This prints the lot's class (low, middle, or high) as well as the corresponding numerical lot class value.
changeLotClassification [low | middle | high]
This changes the lot classification of the lot. The lot will remain this classification until the following cheat is used.
clearLotClassValue
This clears any "changeLotClassification" cheat used on the lot and sets the lot class to the correct calculated value.
cyperangel:
I yanked all my custom stuff and am fooling around in one of the pregenerated neighbourhoods, and so far i am happy
I really like the new spell stuff, and i also like the apartment part of it
What ive found so far on the negative side, was, my sim befriended the evil withc, asked to be inducted, and went green instantly. Not what i had planned.
Also, for some reason my game keeps thinking theres mail in the mailbox all the time, but when a sim tries to collect it, the old mailbox from the regular houses turns up for a split second, and then the sim jumps.
Other than that, so far only thumbs up from me :D
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