Apartment Life Borkiness, or how i ended the world in 1 hour.
Alex:
Quote from: Roux on 2008 September 11, 14:04:17
Quote from: baaaflatfit on 2008 September 11, 04:02:11
Quote from: Alex
Also, about the graves, the problem with moving it to a community lot is that the death type is reset, meaning they all supposedly "died" of starvation.
Alex, you know for sure this is true? Has it always been this way? ???
AFAIK it worked fine for a while, but got broken in one of the expansions... perhaps OFB.
Our Fat Obstreperous Jerk mentioned it. As unowned community lots are not saved and reset, the tombstones are also reset and the actual death type is not saved. Owned cemetaries do not suffer this issue as they can be saved.
rosenshyne:
Quick derail question about the gravestone thing: I've already sent a bunch of gravestones to an un-owned Cemetery. I haven't visited it yet. If I have someone buy it, will it keep them all from resetting the first time I visit, or will it bork them completely?
Zazazu:
Quote from: Crash on 2008 September 11, 14:57:13
Quote from: Knukleur on 2008 September 11, 11:47:40
You don't need to rezone it, but I think you have to move any playable Sims out first. In build or buy mode in a vacant building, CTRL+ALT+SHIFT to open the console/cheat window, enter "boolprop AptBaseLotSpecificToolsDisabled false" (without the quotes, but can be all in lower case). You may have to switch from build mode to buy mode and back to build mode to see the changes in the build mode icons. Then you can delete staircases, stages, and other items that may be in the way of the replacement stairs, put your replacement stairs in, and save. Make a test Sim to try the lot out in live mode. The rent will likely be higher than before, since the levels that were previously blocked will be included now.
I actually did move out my playable and fixed some stuff - except for the stairs which I didn't know was the problem at the time - but I managed to screw up the apartment boundaries so that the lot was counted as 1 single apartment. Really annoying. That's why I thought maybe I needed to rezone. It was HP's lot that I got from mts2 - I changed the flowers at the back, because I thought maybe that was the problem. Anyway, I think it's a shame that the lot doesn't work properly - and I figure that it must have worked for HP, so that's why I asked about the rezoning.
I've said it before, and I'll say it again: stages are causing me no problems in apartment lots. I almost never build a staircase that isn't modular stairs with a turn on a stage. I've played several apartments made from my lots that I've converted after this issue first being reported on LJ. I've never had any problem with the top floor being recognized as part of the apartment or being able to place objects there without cheats.
Alex:
Quote from: rosenshyne on 2008 September 11, 15:56:36
Quick derail question about the gravestone thing: I've already sent a bunch of gravestones to an un-owned Cemetery. I haven't visited it yet. If I have someone buy it, will it keep them all from resetting the first time I visit, or will it bork them completely?
You know, that's a good question. I'm not sure, but I am curious.
On the other hand, you can fix base game death type tombstones using debug mode by shift+clicking the tombstone and selecting "Set Ghost...". This doesn't have any of the ep deaths though.
Crash:
Quote from: Zazazu on 2008 September 11, 16:04:49
Quote from: Crash on 2008 September 11, 14:57:13
Quote from: Knukleur on 2008 September 11, 11:47:40
You don't need to rezone it, but I think you have to move any playable Sims out first. In build or buy mode in a vacant building, CTRL+ALT+SHIFT to open the console/cheat window, enter "boolprop AptBaseLotSpecificToolsDisabled false" (without the quotes, but can be all in lower case). You may have to switch from build mode to buy mode and back to build mode to see the changes in the build mode icons. Then you can delete staircases, stages, and other items that may be in the way of the replacement stairs, put your replacement stairs in, and save. Make a test Sim to try the lot out in live mode. The rent will likely be higher than before, since the levels that were previously blocked will be included now.
I actually did move out my playable and fixed some stuff - except for the stairs which I didn't know was the problem at the time - but I managed to screw up the apartment boundaries so that the lot was counted as 1 single apartment. Really annoying. That's why I thought maybe I needed to rezone. It was HP's lot that I got from mts2 - I changed the flowers at the back, because I thought maybe that was the problem. Anyway, I think it's a shame that the lot doesn't work properly - and I figure that it must have worked for HP, so that's why I asked about the rezoning.
I've said it before, and I'll say it again: stages are causing me no problems in apartment lots. I almost never build a staircase that isn't modular stairs with a turn on a stage. I've played several apartments made from my lots that I've converted after this issue first being reported on LJ. I've never had any problem with the top floor being recognized as part of the apartment or being able to place objects there without cheats.
Fair enough, I also have apartments that works with modular stairs. But something is causing this issue, and so far I've only had this problem with downloaded lots. Have you played any downloaded lots, or do you always make them yourself?
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