Apartment Life Borkiness, or how i ended the world in 1 hour.

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zoebme:
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And as for the Riley/Cho borkedness, it makes no difference in resetting those apartments as different sublots if I try this either:   
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... have whichever one you're playing visit the other for a bit.  When the playable leaves, the apartment you're not playing returns to 'normal' and becomes invisible.  Works fine after that, and solves this bork fairly easily.

Did you knock on the door when you went to visit the other apartment? It worked fine for me once I had done that.

Knukleur:
Quote from: Crash on 2008 September 11, 00:29:37

Quote from: Knukleur on 2008 September 10, 18:24:12

Quote from: Crash on 2008 September 09, 23:09:21

Issues with 'upstairs' in apartments are driving me insane.

At one apartment lot the upstairs is counted as outside of the apartment, I can't change furniture or wallpapers.
In another lot the neighbors upstairs is completely visible even though someone lives there, and the neighbors downstairs is hidden.

They both are downloaded apartment lots, maybe I need to load them in build mode once to get them to work properly?


Do any of these lots use the stage foundations as a stairway landing between floors?  I had issues similar to yours when I used these on the ground floor/entrance level of some townhouses with garages.  Replacing the landings with a straight run of stairs or a spiral stair fixed it.  AL must be treating the edge of a stage as a boundary when the zoning change is invoked, similar to the way it treats carpet strips and flowerbed edging in the "fence" category.

Ah, that explains it. Much appreciate your answer - I was going insane not knowing what the problem was. The apartments in question does indeed use stage foundations. Is there a way to fix it maybe? Maybe I need to make the lot residential then turn it into apartment again?



You don't need to rezone it, but I think you have to move any playable Sims out first.  In build or buy mode in a vacant building, CTRL+ALT+SHIFT to open the console/cheat window, enter "boolprop AptBaseLotSpecificToolsDisabled false" (without the quotes, but can be all in lower case). You may have to switch from build mode to buy mode and back to build mode to see the changes in the build mode icons.  Then you can delete staircases, stages, and other items that may be in the way of the replacement stairs, put your replacement stairs in, and save.  Make a test Sim to try the lot out in live mode.  The rent will likely be higher than before, since the levels that were previously blocked will be included now.

Mirelly:
Excuse me for flogging what might be a dead horse, but ... searching here (Podium and child) for 'blog' revealed nowt of relevance.

FT web-related activity is absent from my apt. living sims computers (blogging etc.) This affects all the EAxian computers. I have only awesomeware installed. The problem is not present in sims in conventional freehold premises.

Roux:
Quote from: baaaflatfit on 2008 September 11, 04:02:11

Quote from: Alex

Also, about the graves, the problem with moving it to a community lot is that the death type is reset, meaning they all supposedly "died" of starvation.
Alex, you know for sure this is true?  Has it always been this way?  ???

AFAIK it worked fine for a while, but got broken in one of the expansions... perhaps OFB.

Crash:
Quote from: Knukleur on 2008 September 11, 11:47:40

You don't need to rezone it, but I think you have to move any playable Sims out first.  In build or buy mode in a vacant building, CTRL+ALT+SHIFT to open the console/cheat window, enter "boolprop AptBaseLotSpecificToolsDisabled false" (without the quotes, but can be all in lower case). You may have to switch from build mode to buy mode and back to build mode to see the changes in the build mode icons.  Then you can delete staircases, stages, and other items that may be in the way of the replacement stairs, put your replacement stairs in, and save.  Make a test Sim to try the lot out in live mode.  The rent will likely be higher than before, since the levels that were previously blocked will be included now.

I actually did move out my playable and fixed some stuff - except for the stairs which I didn't know was the problem at the time -  but I managed to screw up the apartment boundaries so that the lot was counted as 1 single apartment. Really annoying. That's why I thought maybe I needed to rezone. It was HP's lot that I got from mts2 - I changed the flowers at the back, because I thought maybe that was the problem. Anyway, I think it's a shame that the lot doesn't work properly - and I figure that it must have worked for HP, so that's why I asked about the rezoning.

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