Apartment Life Borkiness, or how i ended the world in 1 hour.

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Karen:
Yes, that's exactly what I'm talking about.  It seems to happen only on apartment lots, though; normal residential lots don't have that lag.

Karen

baaaflatfit:
Has anybody had a Sim die on an apartment lot yet?  Bizarre to say the least. 

To start, I'll mention that I did have Pescado's tombstonemovefix in my game at the time.  Whether this affected the outcome, I can't say. 

But here's the scenario:  I moved the elder couple, Herbert and Faith (Goode or Goodie?) into the apartment bldg where the Patel family resides.  They became close friends of the Patels and the little girl they had.  I've played all families, by now, through to almost end of winter -- a lot of playing! -- with the exception of the large family of orphans in the bin, which I deleted immediately.

So, at age 65, both Herb and Faith die on the same day after returning from work.  Faith, thanks to noagediscrimination, was working longer hours and didn't get home 'til 11PM, so Herb went first:
 

and, very strangely, got a special stone (no, he wasn't plat):



Then Faith, who'd just made it up the career ladder to robber:



When Faith's stone appears on the sidewalk, Herb's magically disappeared:



And this message pops up, saying the stones have been moved to P.U.R.E, a downtown nightclub, no less:   ::)



Then after Grimmy finds some relief in their vacant apartment...



...I noticed that both stones were gone from the lot.  The game warned me the stones would only appear on the community lot as indicated if I saved, so I did.  After Grimmy left, I went into the Patel's apartment to see what the Goodie's apartment looked like at this point, and their door said "Vacant":



Then I went to P.U.R.E and there were no stones anywhere on the lot. I've also checked out several other lots, both in Downtown and in Belladonna, but no sign of the missing stones.  I can't figure why P.U.R.E was picked by the game as a destination for the tombstones in the first place -- has this now just become a random thing?   ???   Herb & Faith had never visited there;  the only DT lot they'd been to was the SugarCube Bowling Alley. None of my Belladonna residents had ever been to P.U.R.E   Besides the DT hood, I had attached no other districts or subhoods to this hood. 

I have the feeling their stones have just vanished altogether - a bug we had before (which EP? I can't remember), which I'm not certain was ever properly fixed.  I'd be interested in comparing stories about this issue because this is pretty messy.  I'll post at BBS once I know for certain it's not Pescado's tombstonemovefix that has caused this.  I highly doubt it did, actually, because this kind of randomness would perhaps explain why some players are seeing Olivia Riley's tombstone at the Art Gallery and others are not. 

If you don't remember the NL P.U.R.E lot, it looks like this:


Some place for a gravestone, hey?

Karen:
That's bizarre.  I did have an elder on an apt lot die of old age today, like yours, just as he got out of the carpool.  Everything seemed to work OK.  I left the tombstone by the mailbox, saved, exited to neighborhood, returned (half expecting the tombstone to be gone) and everything was just as I'd left it.  Memories and inheritance and so on all worked fine.

Karen

baaaflatfit:
karen, were you using Pes's tombstonemovefix at the time, or no?  Did you have other surviving members of the family at the time? And other playable families in other apartments?

Why would Quote

Having everyone die on an apartment lot is really not a good idea!
even come up, when I had another family of 4 (and close friends of the departed) living in that apt complex at the time? 

Maybe the message should've read:

Having everyone die on an apartment lot is really not a good idea!  Why?  Because we at EA were too stupid to figure out how to deal with it! This game was programmed by EA morons after all and EA morons don't care what happens to the tombstones.

Yecats:
I have to agree that Cho is a bad mother.

After moving her and her spawn into the Reily household, the mother went upstairs, leaving baby Etsu there by herself.  I had to instruct the mother to pick up the toddler before the house would vacate itself.  

On 2nd thought, I should of left the baby there while I extracted all the goodies out of the Cho apartment.



If I moved the family of orphans into a house with someone who has a LTW of 10 children, would the orphans count as adopted children and therefore go towards fulfulling the want?

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