Apartment Life Borkiness, or how i ended the world in 1 hour.

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Zazazu:
Not bork, but laziness. Several items released with FT are in AL in additional bins, marked as new AL items. Also, there's this fugly-ass octagon house hidden in the far corner of Belladona Cove. Hidden, as in "can't see without a camera mod". It is named Watervista Palace. It has no water.

GayJohnScarritt:
Quote from: Zazazu on 2008 August 27, 03:46:38

Also, there's this fugly-ass octagon house hidden in the far corner of Belladona Cove. Hidden, as in "can't see without a camera mod". It is named Watervista Palace. It has no water.


   It could be worse, EAxis could've plopped a pre-made family in it.  ;)

Zazazu:
Ok. Real bork. Animation issue with toy dog (which is lame, by the way):

Kara is playing with the puppy. Where's the puppy?


Oh! There's the puppy!

GayJohnScarritt:
   Okay, i need confirmation for this circumstance.  Multi-playable-family apt lot.  The pre-placed playables especially.  All playable apts are visible UNTIL a controlled sim enters/leaves another playable's apt.  Once that happens, then the apt turns invisible, just like the townie-neighbors.  Go in and play another family on that lot, and they also need to enter/visit the other playables to turn apt invisible?  Until that point, your controlled apt includes objects in other apts (serving meals, used newspaper count, bathing neighbor's toddlers, etc).

kutto:
Very first house I loaded.

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