Apartment Life Borkiness, or how i ended the world in 1 hour.
tizerist:
Has there been any fix for the condo deco replacement bug yet?
This is the only thing really stopping me from installing AL. It absolutely butchered my city center maps
birene:
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I've found that the Apartment Controller (that deals with all of the townie neighbors) can get borked when there are hack conflicts. Even after pulling out the conflicting hack, the controller is still borked. Move the sims out, then back in and THEN come back and tell us you have no bus.
I still have no bus. :P
Also tried fresh apartments, different sub hoods, but no cake bus.
After further investigation it seems to be neighborhood related. In Belladonna Cove the bus works fine, in my my long played BFBVFS neighborhood not so much. If the Apartment Controller got borked beyond repair it seems to affect the whole neighborhood and is probably perrnanent. Could also be that the neighborhood is corrupted to begin with in a way that affects the Apartment Controller. Serves me right I guess.
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How many car pools do you want clogging up your road? Yes, that is by design, the neighbors walk to work at their appointed times.
I just thought that would be a very Eaxis thing to do and was kind off surprised when the all walked to work. ;)
Crash:
Does anybody else have the 'sparkles going invisible after work' issue? Because it's driving me nuts, and don't understand what possibly could cause this.
jsalemi:
Quote from: dragancaor on 2008 September 01, 06:11:30
With the on the spot blind date set-ups, my test sim was given an NPC (delivery driver). She can't phone her, which I think was a FT thing with NPCs.
FYI, Dizzy has a fix for the non-callable NPC thing over on Laden Swallow.
jwaas:
Well, I've got almost all the kinks worked out. The following remain. This is with some of the DC installed (including the critical fixes of course), plus some tight pants.
1. The "invisible living room" problem that (I think it was) HystericalParoxysm reported earlier, seems in my case to be related to editing the interior walls of apartments using the boolprop cheat mentioned elsewhere. As long as I do not do that, everything is fine and the apartment loads and reloads normally.
2. Someone mentioned about the toy dogs being broken. I have the same thing. Sim goes to pick up the dog, and is cuddling an invisible dog while the actual dog is between his feet. I told Sim to give the dog up for adoption, and the action fell out of the queue and the dog became stuck. Could not be deleted.
3. I am not going anywhere near helicopters.
Other annoyances that are probably not bugs:
1. The good news: Besides being able to find a roommate with the computer or phone, once your Sim becomes buddies with another Sim, there is a new Propose/Become Roommate. You may then later on choose Propose/Move In, whereupon the roomie becomes fully controllable. After Move In, the second Sim cannot go back to being a roommate. The bad news: Someone else probably pointed this out earlier, but it is ridiculous that your Sim can have only one roommate! Surely there are posh urban apartments out there shared by three and four people? Also, I haven't had Pets installed for a long time, but I am certain it was possible to have more than one pet, so why not more than one roommate?
2. Speaking of roomies, I think we have a new AI here. They are smarter than dormies in certain ways, in that they never miss work and will even do light housecleaning if they are happy. However, if their needs are too low even to be filled during work, they will get the action "Run Errands" on their queue, and leave the house (even if in their undies or jammies!) to go (as I assume) to Best Buy and get all their needs filled. :) My Sims' roomies so far also are in love with the exercise bike (a great way to go almost into at least three needs failures), and also have a habit of making food, even when there's leftovers in the fridge, putting it on the counter, and standing there staring at it for a couple of hours. Then going to Best Buy to get their needs filled the easy way.
3. I have also never yet seen NPCs so in love with birdwatching and jumping rope. I am certain that, if I uninstalled FT, they would do nothing but jump rope all day long.
4. Have yet to see the Good Witch. I'm about to try to get one of my college students to befriend the Atrociously Evil Witch, and then see if I can make him a good witch anyway.
Other than that, no BFBVFS or anything like that on my end. Thanks to all of you for your help!
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