Apartment Life Borkiness, or how i ended the world in 1 hour.

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Arnina:
Quote from: Chain_Reaction on 2008 August 31, 11:32:07

New bork list I compiled from the BBS. I'm sure most of these are caused by hacks. I'll test them all myself whenever my game decides to land on my door step, till then, anyone got them?

Game resetting skills to 0 on random sims apparently when moving them into apartments. (seems to mostly affect cooking skill... a BBS user reported it as losing the 'cocking skill', I'm still laughing.)

This glitch occurred once in my game.  A newly created Sim exploited the skilling glitch and maxed all skills.  A few Sim days later, the cooking skill reduced to one.

Quote from: Chain_Reaction on 2008 August 31, 11:32:07

Roomies seem to get all their needs refilled by going to work and never have to sleep or much of anything else thus killing the challenge of keeping them happy.

The Prima Guide mentions that roomies can refill needs by going to work and running errands but I think this feature is working too well. One roommate maxes her needs each time she leaves the lot; she is never in a bad mood.

Quote from: Chain_Reaction on 2008 August 31, 11:32:07

Everytime a Sim returns from a community lot where they've purchased clothing they get a 'great, someone in the house bought clothes but don't own a dresser' message, even when they do.

I've received this message on several occasions.  I didn't have any dressers on the lot but the Sim did have functional closets.  One would think that having closets would stomp this message.

Quote from: Chain_Reaction on 2008 August 31, 11:32:07

Dates with the landlord seems to cause him to cause him to just pace inside your apartment and never leave after its over.

My Sim became friendly with the landlord and, after finishing his work, he asked to hang-out for awhile.  After hanging-out for a few hours, I directed my Sim to select the landlord so that she could "say goodbye".  The option did not appear.  The playable Sim was a witch and the only option available on the landlord was "cast spell".  I then directed my Sim to begin skilling as I thought the landlord would leave on his own when it became late.  He never left.  Instead, while she was skilling, the landlord wanted to say goodbye to my Sim.  Each time I cancelled skilling so that he could say goodbye, this action dropped from her queue.  At around 5 am, after he stayed all night, I used the cheat "moveobjects on" to delete the landlord.

Quote from: Chain_Reaction on 2008 August 31, 11:32:07

Gypsy no longer leaves genie lamp, she sneaks onto lot but leaves without leaving it.

I've had no problems with the genie lamp.  It was left on the lot and worked properly.

Lerf:


Quote

10. Not a bork, but some really weird townie names in Belladonna Cove. Christian Love...
There are lots goofier townie names (Goopy Gils Carbo, anyone?) but I wondered earlier if Christian Love who used to upload mods at MTS2 has gone to work for EA. They seem to name some of their townies after EAxis slaves employees. Somebody told me CL is back updating his stuff at MTS2 though.
[/quote]

No, I think it's just Maxis pretending they're benignly tolerant of modders.  Have you checked out the name of the vibrating bed.  Or the fish wall thingies from FF?

Ambular:
Quote from: Goggalor on 2008 August 31, 02:29:57

I did some experimenting with this and found some workarounds.

Quote from: Zazazu

That's fantastic! I was most of the way to that, but since I was on the test account with no CC, I didn't think about invisible fences. Invisible walls should work as well. The only problem is with shadows...I've yet to find an invisible fence or wall that doesn't throw a shadow.


Search Numenor's stuff on MTS2.  He's got a true shadowless invisible wall setup there that might work for you.  The downside is that you have to edit a core game file and you may not be able to share lots made using it.  :/

Quote from: sloppyhousewife on 2008 August 31, 09:16:01

Quote from: IAmTheRad on 2008 August 31, 06:39:03

If you plead for the life of a non-playable if death decides to visit them, then that sim becomes a playable sim.

That's normal, or it's an old bug. I had happen that once (Seasons?) when my YA pleaded for a dormie who croaked thanks to nouniprotect.

Who says it's a bug?  Makes perfect sense to me.

Grim:  WELL OKAY.  BUT HE'S YOUR PROBLEM NOW.

Quote from: Chain_Reaction on 2008 August 31, 11:32:07

New bork list I compiled from the BBS. I'm sure most of these are caused by hacks. I'll test them all myself whenever my game decides to land on my door step, till then, anyone got them?

{Insert massive list of FAIL}

Ye gods.  I see a patch in the (hopefully near) future...

ETA:  Edited multiple time because I fail at quoteboxes.

ShortyBoo:
Is there supposed to be an Apartment Life collection file? I checked my in-game collections and all I can find is the individual set collections but not the full AL one. All the other EPs and SPs have a collection with all the new objects, walls and floors so am I just missing the AL collection file, or is there not one?

DigiGekko:
There is one, but EA in all their wisdom decided not to give it the green plumb bob you'd normally look for. The folder icon is hard to spot because it's Easter colored apartment buildings on a pink background.

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